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IwannabethatGuy

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  1. Yeah, you remembered correctly, the first one doesn't work. I thought of something similar, but it just didn't feel very "clean" to use something like that. So i guess there is no better way? Anyways, thanks for you help!
  2. Hey guys, I started mapping a few weeks ago and so far i've managed to solve all the problems but the one thing i can't get to work is a trigger which fires after a delay. I just want a trigger that doesn't fire directly after an event happend, but moments later. For example; After building X is infiltrated i want to let pass some time before the next event happens. Is there anyway to make this work? Thanks in advance
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