Yeah, you remembered correctly, the first one doesn't work.
I thought of something similar, but it just didn't feel very "clean" to use something like that.
So i guess there is no better way?
Anyways, thanks for you help!
Hey guys,
I started mapping a few weeks ago and so far i've managed to solve all the problems but the one thing i can't get to work is a trigger which fires after a delay. I just want a trigger that doesn't fire directly after an event happend, but moments later.
For example; After building X is infiltrated i want to let pass some time before the next event happens.
Is there anyway to make this work?
Thanks in advance