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  2. Communication Center & Repair Bay

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

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    2. Community News

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

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    3. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

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  3. C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

      7k
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    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      7.1k
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    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      173
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    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      311
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    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      9k
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    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

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    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

      71
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    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

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  4. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

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    2. CnCNet Discussion

      Discuss CnCNet itself in here
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    3. CnCNet Ladder

      All CnCNet ladder discussion
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    4. Mapping Discussion

      This is the main forum for map discussion.
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    5. Modding Discussion

      Bring in the .ini files and lets mod!
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    6. The Tech Center

      This forum is for research and programming.
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  5. Hosted Projects

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  • New Posts

    • Everytime I tried to play I get this crash log   10.03. 09:54:39.763    ***Logfile for CnCNet Client client*** 10.03. 09:54:39.763    Client version: 2.12.18.0 10.03. 09:54:39.763    2.12.18+Branch.tags-2.12.18.Sha.1634f18fd56a8d74e4cbec89f9f6408f0a06d4d0 10.03. 09:54:39.773    Loading settings. 10.03. 09:54:39.793    Failed to load a translation file. Neither C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\Resources\Translations\en\Translation.ini nor C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\Resources\Translations\en\Translation.ini exist. 10.03. 09:54:39.793    Loaded translation: English 10.03. 09:54:39.803    Initializing updater. 10.03. 09:54:39.823    Updater: Initializing updater. 10.03. 09:54:39.823    Updater config file not found - attempting to read legacy updateconfig.ini. 10.03. 09:54:39.823    Updater: Update mirror count: 1 10.03. 09:54:39.823    Updater: Running from: clientdx.exe 10.03. 09:54:39.833    OSDescription: Microsoft Windows 10.0.19045  10.03. 09:54:39.833    OSArchitecture: X64 10.03. 09:54:39.833    ProcessArchitecture: X64 10.03. 09:54:39.833    FrameworkDescription: .NET Framework 4.8.9310.0 10.03. 09:54:39.833    Selected OS profile: WIN810 10.03. 09:54:39.833    Current culture: en-US 10.03. 09:54:39.833    Removing partial custom component downloads. 10.03. 09:54:39.833    Checking for the existence of FinalSun.ini. 10.03. 09:54:39.833    FinalSun settings file exists. 10.03. 09:54:39.843    Writing installation path to the Windows registry. 10.03. 09:54:39.843    Starting background processing of INI files. 10.03. 09:54:39.843    /INI/Base does not exist, skipping background processing of INI files. 10.03. 09:54:39.903    Steam init called 10.03. 09:54:40.023    Hardware info: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (4 cores) | Video controller: AMD Radeon RX 550 | Total physical memory: 16GB 10.03. 09:54:40.208    Initializing GameClass. 10.03. 09:54:40.309    Initialize WinFormsIMEHandler. 10.03. 09:54:40.313    InitGraphicsMode: 1024x600 10.03. 09:54:40.343    Not entering fullscreen mode due to resolution mismatch. Desktop: 1600x900, Client: 1920x1080. 10.03. 09:54:40.345    Setting render resolution to 1440x810. Integer scaling: False 10.03. 09:54:40.905    Loading Client/ignore_list failed! File does not exist. 10.03. 09:54:40.908    Loading Client/recent_list failed! File does not exist. 10.03. 09:54:41.122    Updater: Checking local file versions. 10.03. 09:54:41.123    MapFileWatcher: Started watching C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\Maps\Custom\ for *.map files 10.03. 09:54:41.124    Loading maps from C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\INI\MPMaps.ini. 10.03. 09:54:41.190    Game Client Version: YR 9.1.1 10.03. 09:54:42.178    DiscordHandler: Connected Discord RPC client. 10.03. 09:54:42.201    Discord: Pipe Connection Established. Valid on pipe #0 10.03. 09:54:42.218    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.219    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.220    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.221    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.221    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.222    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.223    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.224    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.225    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.226    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.227    AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 10.03. 09:54:42.622    Skipping reading statistics because the file doesn't exist! 10.03. 09:54:42.647    KABOOOOOOM!!! Info: 10.03. 09:54:42.647    Type: System.Collections.Generic.KeyNotFoundException 10.03. 09:54:42.647    Message: The given key was not present in the dictionary. 10.03. 09:54:42.657    Source: mscorlib 10.03. 09:54:42.658    TargetSite.Name: ThrowKeyNotFoundException 10.03. 09:54:42.658    Stacktrace:    at System.ThrowHelper.ThrowKeyNotFoundException()    at System.Collections.Generic.Dictionary`2.get_Item(TKey key)    at ClientGUI.Parser.GetConstant(String constantName) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 98    at ClientGUI.Parser.GetConstantValue() in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 245    at ClientGUI.Parser.GetExprValue() in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 163    at ClientGUI.Parser.GetExprValue(String input, XNAControl parsingControl) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\Parser.cs:line 111    at ClientGUI.INItializableWindow.ReadINIForControl(XNAControl control) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\INItializableWindow.cs:line 185    at ClientGUI.INItializableWindow.Initialize() in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\INItializableWindow.cs:line 110    at DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.Initialize() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Multiplayer\GameLobby\GameLobbyBase.cs:line 231    at DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.Initialize() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Multiplayer\GameLobby\SkirmishLobby.cs:line 39    at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child) in /_/XNAControls/XNAControl.cs:line 853    at ClientGUI.DarkeningPanel.AddChild(XNAControl child) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\DarkeningPanel.cs:line 51    at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control) in D:\a\xna-cncnet-client\xna-cncnet-client\ClientGUI\DarkeningPanel.cs:line 107    at DTAClient.DXGUI.Generic.MainMenu.PostInit() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Generic\MainMenu.cs:line 598    at DTAClient.DXGUI.Generic.LoadingScreen.Finish() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Generic\LoadingScreen.cs:line 114    at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime) in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\DXGUI\Generic\LoadingScreen.cs:line 139    at Rampastring.XNAUI.WindowManager.UpdateControls(GameTime gameTime) in /_/WindowManager.cs:line 734    at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) in /_/WindowManager.cs:line 715    at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)    at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)    at Microsoft.Xna.Framework.Game.Tick()    at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e)    at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)    at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)    at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)    at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)    at MonoGame.Framework.WinFormsGameWindow.RunLoop()    at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)    at DTAClient.Startup.Execute() in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\Startup.cs:line 185    at DTAClient.PreStartup.Initialize(StartupParams parameters) in D:\a\xna-cncnet-client\xna-cncnet-client\DXMainClient\PreStartup.cs:line 213   ClientCrashLog_2026_03_10_09_54.txt
    • your the cheater your codin new cheats each day  Get a life
    • Alright, I've had some time to give myself to consider your post, AND going with what I know I will get a lot of disagreement and heat from the guys I play with on the regular (I'm sorry guys), I no longer think you should be banned. I do think you should stop though. If you could contribute and come up with a solution for this, it would be so incredible that I don't have words to describe it, and I say all this publicly in front of everyone. I am also an avid player for over 25 years. I will admit, when I saw your previous posts, I thought you were making stuff up. I hadn't really given any thought to the economy reducing aspect of what you were saying, but I have now given it some deep thought and I find it plausible. I want to say, I've experienced that before. There are a handful of games that I have played, where that makes sense now, and after chatting with some other long time players, they tend to agree. Other's I've talked to disagree and I'll catch hell for it, but at least for me, I believe that's happened. There isn't a whole lot of cheating on CnCNet as far as I can tell, but I am convinced now that it does exist (other long term players now agree).  I don't agree with cheating at all, but you've also made your point. Seems like you have the intelligence and ability to make a contribution to prevent it. Like I said, you made your point and proved it. Now you can be a hero and fix it. I won't push for banning you anymore, but I think you should use your gifts for being part of the solution.  For what it's worth, I don't see you as a bad guy, but if you could help make it so no one could cheat, I'd see you as the best guy.
    • HotTwire  He's been a cheater for years on wol and xwis he makes them and thinks other ppl cheating i played nod vs gdi he think i money cheated after stealing his reffs hes a Ttl newbie LOL  One word mindfuck    GetGood 
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