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  1. Important forums

    1. Forum rules

      in here are the forum rules. Read them!

      1
      post
  2. The Repair Bay

    1. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

      6,944
      posts
    2. Tunnel Servers

      Everything and anything related to Tunnel Servers on CnCNet.

      • Find help on setting up your own. 
      • Let us know about a tunnel not responding
      20
      posts
  3. The Communication Center

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

      2,067
      posts
    2. In the Community

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

      43
      posts
  4. The C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

      7,619
      posts
    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      6,525
      posts
    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      113
      posts
    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      251
      posts
    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      5,202
      posts
    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

      10,357
      posts
    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

      27
      posts
    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

      607
      posts
  5. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

      5,176
      posts
    2. CnCNet Discussion

      Discuss CnCNet itself in here
      2,637
      posts
    3. CnCNet Ladder

      All CnCNet ladder discussion
      469
      posts
    4. Mapping Discussion

      This is the main forum for map discussion.
      2,569
      posts
    5. Modding Discussion

      Bring in the .ini files and lets mod!
      5,427
      posts
    6. The Tech Center

      This forum is for research and programming.
      950
      posts
  6. Hosted Projects

    1. Tiberian Dawn Redux

      Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
      [Moddb site]

      1,068
      posts
    2. Archived

      In here rests projects that used to be hosted here or are not being worked on

      461
      posts
  • Member Statistics

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    Total Members
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    Most Online
    Alexandermp
    Newest Member
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    Joined
  • Forum Statistics

    7,824
    Total Topics
    62,057
    Total Posts
  • Who's Online   2 Members, 1 Anonymous, 56 Guests (See full list)

  • Posts

    • it might be I think at a high level it becomes narrow? If not and I very well could be ignorant I only tried a few games they were artillery aa orca bomber nightmares, not the tank play that I love so much, but anyway even if you are right the tick tank doesn't even have a barrel ! Its a tank ffs! Its like having a plane with no wings or something, then it suddenly magics a barrel when it deploys, the titan looks nice but they are not used because theya re too slow and why in the future  would they move to a slower means for a tank to move? Clearly tracks and wheels are more advanced than legs. Then the mammoth tank, looks like a handicapped elephant and you can only build 1 of them. How can they ruin the mammoth tank such an awesome creation in cnc1!! Then the flame tank omg its ugly now and as flimsy as a buggy, how could they ruin such a good looking iconic fun unit? ,The obelisk of light does no damage its like a good looking anti climax compared to the cnc1 lazer, which is as powerful as hell and sounds scary. It goes on and on like this, the units to me broke it, it was a fantastic game engine lovely graphics has depth you claim has good acting and story and a good add on. But the units man, why no tanks! How can you take away a unit like a tank, its like taking away the bacon in a full English breakfast!  I know its the future but you dont take away tanks or nukes or  chain guns even though in the future it might all be lazes and drones but you just dont take out the coolest weapons that nearly everyone loves even for a futuristic plot.
    • Lots of variety: https://www.youtube.com/watch?v=aAk7J_im7N4 https://youtu.be/mBLP-KKfm4U?t=61 https://www.youtube.com/watch?v=cf5oi2yjrl4 https://www.youtube.com/watch?v=GOVbG0FK5UM
    • True,  Kane inspires goodness in the world!  Here tell me Elliot Rodgers isnt basing his " Retribution" speech on Kane's speech for one of the final nod missions! https://youtu.be/9BssSJvBTKc   Pretty sure Elliot Rodgers is Weaver   another one wo the Kane mannerisms https://youtu.be/fpEvLwOzhfI  
  • Topics

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