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  1. Important

    1. Forum rules

      in here are the forum rules. Read them!

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  2. Communication Center & Repair Bay

    1. CnCNet News

      Never miss an update, all news related to CnCNet you can find here.

      2.4k
      posts
    2. Community News

      Have some news, videos or images you would like to share? It could be anything, a meme, gif, video...

      450
      posts
    3. Support

      Game & Client Support

      If you have an issue with CnCNet, installing or running a C&C game or any problems related, you are free to open a topic in this forum.

      10.1k
      posts
  3. C&C Games

    1. C&C 1

      Command & Conquer 1 (Tiberian Dawn)

      The game that started it all.

      7k
      posts
    2. Red Alert

      Red Alert / Counterstrike / Aftermath

      C&C breaks time and introduces Tesla Coils, Tanya and time travel.

      7.1k
      posts
    3. Sole Survivor

      This forum is for discussion of the game where you control one unit and use your micro skills to defeat other players. Sole Survivor -> DoTA before DoTA was a thing.

      173
      posts
    4. Dune 2000

      The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.

      311
      posts
    5. Tiberian Sun

      Tiberian Sun / Firestorm

      Discuss the sequel to C&C1 that introduces more lasers, railguns and even big stompy mechs!

      9k
      posts
    6. Red Alert 2

      Red Alert 2 / Yuri's Revenge

      Mind controlled squids, attack dolphins, weather control devices..discuss Red Alert 2 and Yuri's Revenge in here

      18.9k
      posts
    7. Renegade

      Command & Conquer: Renegade

      C&C goes up close and personal.

      71
      posts
    8. Newer C&C games

      Discuss everything from Generals to whatever EA is doing

      984
      posts
  4. The Power Plant

    1. General Discussion

      This is the infamous "General Discussion" forum. This is where you are able to discuss topics not covered in the other forums.

      5.5k
      posts
    2. CnCNet Discussion

      Discuss CnCNet itself in here
      2.9k
      posts
    3. CnCNet Ladder

      All CnCNet ladder discussion
      910
      posts
    4. Mapping Discussion

      This is the main forum for map discussion.
      2.6k
      posts
    5. Modding Discussion

      Bring in the .ini files and lets mod!
      5.9k
      posts
    6. The Tech Center

      This forum is for research and programming.
      1.1k
      posts
  5. Hosted Projects

    1. 1.6k
      posts
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  • New Posts

    • Considering I'm not muted... I assume you mean you muted the guy who started this thread? That would actually make sense given that he's the one developing and using the recent influx of TS cheats. If so that's incredibly based of a cncnet mod. But given the track record of this place I kinda doubt that.  Although he was already muted I believe prior to this.. So I kinda think you are just lying?
    • Just out of curiosity... What exactly were those steps taken?
    • Another hard single/coop map. INSTALL & PLAY To play single player version, put scg01ea.ini into your \Red Alert\ folder and start the allied campaign. To play the cooperative multiplayer (2 players only): 0) Use the cncnet.org/red-alert version.  1) Put ovpower.mpr to the \Red Alert\Maps\Missions\ folder.  2) Start a new game Online/LAN game and select "OverWhelming Power" mission 3) Select Allied countries for human players, no CPU players. You can also play USSR/Ukraine, but the map is not designed around that. 4) Use starting points 1 and 2 5) Both players in the same team 6) Flags on: Ore regenerate, Fix Known Bugs, Ally Shroud Reveal 7) Flags off: Everything else BRIEFING There is a large Soviet base to the north we have been unable to eliminate so far. Fortunately our engineers have found a way to remotely overload and destroy the power facilities keeping the base defenses online. You just need to get a spy in two radar complexes found on the two islands near the base to trigger the sequence. Just remember that the power will eventually come back up, so time it right. Try to stay undetected until the power is out. Good Luck.     overwhelmingpower.zip
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