The noble Atreides, the insidious Ordos and the evil Harkonnen. Only one house will prevail.... This forum is for the discussion of Intelligent Games' C&C inspired recreation of Westwood Studios' Dune 2.
Remember the original Command & Conquer? Remember all the units, characters and themes from the game? Remember the gritty feeling of RTS Warfare? Remember Tiberium? Well, that classic game from the early 90's that spawned over a dozen titles and revolutionized the RTS Gaming World has been reincarnated in the advanced 3D World of the C&C Generals Zero Hour SAGE 3D Game engine!
Cityscape (Buildable core defender):https://www.dropbox.com/s/xv3kell4p8sa55p/cityscapbcd.map?dl=0
Grand Canyon (Buildable core defender):https://www.dropbox.com/s/rp976xihd2ucfnr/g_canyoncd.map?dl=0
Giants 3V3 (Buildable core defender):https://www.dropbox.com/s/1la3mxacqweqxxy/Giants 3 v 3 - A3H-Hitman defender.map?dl=0
Giants of War  (Buildable core defender):https://www.dropbox.com/s/0sa0m14i57rel4q/Giants Of War  E vs W -with rules- -with autoally- -with extra space in 2h-defender.map?dl=0
I modified these maps so that only Nod can build the core defender. the reason why Nod is the only faction that can build the core defender is because an orca carryall can pick up the core defender. GDI also has 3 new units: Umagon, which has a stealth ability and an actual sniper rifle. The orca transport, which has 5 infantry slots. And the mammoth tank. I would also like you to record a video in one of these maps, that would be cool.