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RiderRockon

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  1. Alright, that seems pretty reasonable. How do I set up CnCnet to use a different IRC server? Is the IRC server the only thing we'll need to run everything locally?
  2. That seems rather restrictive. What if we want to organize an event with more than 8 players? Not everyone needs to be in the same game to want to play at the same time.
  3. Hey everyone, we've been having a lot of fun playing Red Alert on CnCnet today at a LAN a few people have organized, but we've been having a problem. (11) [23:04] * Connecting... (takes up to 1minute) (11) [23:04] * ERROR :Closing link: ([email protected].###) [No more connections allowed from your host via this connect class (global)] (11) [23:04] * Unable to read data from the transport connection: An established connection was aborted by the software in your host machine. (11) [23:04] * Unable to read data from the transport connection: An established connection was aborted by the software in your host machine. (11) [23:04] * Connection lost - Attempting to Reconnect... There's about 8 people here, and we can't get everyone online at the same time. Invariably the last player will get this error and won't be able to join the game. If we try to use 'online' mode instead of 'LAN' then only 1 of us is allowed online. That seems to defeat the purpose of having a LAN, and it's really frustrating. Is there a way around this?
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