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cncplayer

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  1. Is it correct, that the game itself actually does not need .NET Framework at all? If so, is it only the client you made, which needs .NET Framework? If so can I also try to use mono instead of .NET Framework? found this: http://www.mono-project.com/docs/tools+libraries/tools/moma/
  2. Well, turns out I can't install .NET Framework 3.5 in ReactOS. Installation will fail. Tried to install wine mono, but it did not help. Still could not start the game. Nevermind, thanks for the help guys. btw. never thought I would need about 6GB for .NET
  3. Nice hint. Will try to install that and try again. Thanks.
  4. Looking at the content of the archives, I can't see a Language.dll file. SHA1 sum: 5ebca7bcc06814be88e216067885899d379a5852 DTA_1.1447.zip content: http://pastebin.com/bsfTshvK SHA1 sum: 8bb360a87634ab5cf4cf155d5da9ef8113d37abe DTA_1.1453.zip content: http://pastebin.com/tML3nWsc If I run DTA.exe nothing happens. When I run game.exe I get at least an error.
  5. Hi. I installed ReactOS in VirtualBox and tried to run The Dawn of the Tiberium Age there. When I run game.exe I get the error: Language.dll not found, please reinstall The Dawn of the Tiberium Age. Any hints? Searching for Languages.dll here it looks like it's a c&c file and not a system lib, right? I tried versions: DTA_1.1447 and DTA_1.1453
  6. Finally I could start a multiplayer game without a crash (thx for the tunnel list hint). Though after start I immediatly won . First time it was expectable, cause there was no opponent. Second time I set a medium AI but nevertheless the game immediatly ended. Maybe that happened cause I did not start a local tunnel but selected one(which was not reachable cause I did not have internet connection). Nevermind, next time I gonna try with a tunnel and hopefully a second windoze machine.
  7. Thanks for your patience and help. I think that's enough for a first shot.
  8. I was thinking that the addresses are IRC server addresses. Searching for tunnel I found this: http://cnc-comm.com/community/index.php?topic=4434.msg33116#msg33116 http://cncnet.org/files/cncnet-tunnel.exe So there are 3 different types to play multiplayer games? p2p: port 8054 UDP self hosted games: port 50000 UDP tunneled: no ports needed beeing open? So DTA only supports the tunneling version? So I also have to run the java app from: http://cncnet.org/files/cncnet-tunnel.exe ? What does this tunnel do? Will it allow to reach the IRC server through Port 80?
  9. So I also need a local http server? If so, does the file have to contain any information or is it ok to leavy it blank?
  10. Hey, I'm trying to play The Dawn of the Tiberium Age on LAN. I found this: "you can host an IRC server in your lan and use it for the new lobby"[1] Searched for an open source crossplattform irc server [2] and come up with inspIRCd. I managed to install and run the server on XP. After mapping the cncNet name to 127.0.0.1 I could start the lobby. Problem is when I try to host a game the game will crash (telling something about not being able to connect to remote server). Do I need to configure the server in a specific way to make it work? (Never run an irc server before) [1]https://en.wikipedia.org/wiki/Comparison_of_Internet_Relay_Chat_daemons [2]http://cnc-comm.com/community/index.php?topic=2685.msg17187#msg17187
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