Hello,
I'm really new to this forum so be gentle with me, not knowing where to better ask this questions, than in this section.
I was making some new maps for TD with CCMap Maker and now I have some questions and some problems.
Hope someone can help me.
1. It looks like some of the Units and Buildings in CCMap Maker are wrong. E.g. the concrete walls are shown as temple of Nod, but when I open my map in XCC Editor the walls are correct.
Is it possible to fix it?
2. Is it possible to make some new tiles and place it onto the map? E.g. for the Terrain Layer it would be good to customize the coast line tiles.
3. I could transform my map with civilian buildings from temperate to desert theme and it worked, look at the picture.
So how can I place the buildings onto the desert map directly? I want some of the tiles in my desert map, but now i can't transform my map back to temperate only to place the buildings where i want them.
Finally one question about scripting; (Haven't done any scripting or triggering jet,sry)
4. Is it possible to make the techlevel ajustable ingame?
Let me explain what adjustable means to me: Player starts with tech level 2 or so, he can build basic troops. Then the player goes exploring and finds a crate with money, but the position of that crate is also a trigger who increases the techlevel to 6 or so.
Would that work, or is it impossible, not only in Singleplayer, but also in Multiplayer?
Thank you very much.
Greetings Jack