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anjew

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Everything posted by anjew

  1. You guys are literally arguing over the semantics of an incredibly subjective word. A remake doesn't have to look exactly the same and have the same stats. It only needs to be in the spirit of the original, which ORA obviously is. Look at the difference between Counter-Strike 1.6 and Counter-strike: Source. It looks almost the same but plays out completely differently. Look at the difference between Jagged Alliance 2 and Jagged Alliance: Back in Action. Looks completely different, the story is changed and the gameplay is significantly different. Stop trying to fight over the definition of a word. The only thing we can agree upon is that the pathfinding sucks. But unlike most games, this can fixed. And in future so too will most problems. To be honest we are all talking about an unfinished project. And even if someone who isn't a developer uses Red Alert art, what does it matter? It's been 20 years. The art has been misused longer than the existence of OpenRA. Plus the game is freeware now. Arguably OpenRA only appeals to people who are nostalgic over the originals but don't want to be weighed down by poor UI and not using that as marketing point is stupid if they want people to play their FREE game. Also i believe there are alot of mods outside of WW titles looking to make it into OpenRA. I'd say that the WW titles are just to show off the engine for people who want to make their own RTS game.
  2. Soscared may have changed it since but the title of the thread says "[OpenRA] Red Alert Global League." Within OpenRA there is the Red Alert mod as well as Tiberian Dawn and Dune 2000. Hence the Red Alert You just described yourself 12345 I'd argue anyone still clutching onto Red Alert as a balanced and perfect game is in a mindset of "Westwood can do no wrong." It's delusional and nostalgia driven. I love the original Red Alert though. RA 1 has great singleplayer. RA multiplayer though was restricted by its meta of tanks only so attempting to play that game competitively is stupid because it just turns out like this every game https://www.youtube.com/watch?v=-w64o97PD1Y Building 2 units only is not the sign of a good game. It's the sign of a game that doesn't get updates and a game people have played and exploited to the point of no return. OpenRA aim is to balance the game so all units have a place in the meta. Sure it doesn't have the exact have same stats but it plays like RA, it looks like RA and just as fun as RA so why nitpick just for the sake of your elitism? ps. I will agree that the pathfinding in OpenRA is 10x worse than any Westwood game but unlike Westwood games, this one can be updated with the help of a community
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