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bk57

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Posts posted by bk57


  1. (29) [16:21] * HESBACK has joined the game lobby (Picard Arm1 Bradley...) [United Kingdom]
    (29) [16:21] <b5k7> hi
    (29) [16:21] <HESBACK> what maps this
    (29) [16:22] <b5k7> its a visc map
    (29) [16:22] <HESBACK> yawn
    (29) [16:22] * HESBACK suggested a map: Redemption[Ally][Vet.2.46] map://44106308dd039eb071fb8fe4ca07ea31eca8c732
    (29) [16:22] <HESBACK> i just find these annoying
    (29) [16:22] <HESBACK> doesnt show skill just adds annoyance
    (29) [16:22] <HESBACK> no such thing on the real tournaments and game etc
    (29) [16:22] <HESBACK> made up
    (29) [16:23] <HESBACK> look at that map
    (29) [16:23] <HESBACK> if u like we play
    (29) [16:23] <HESBACK> if not
    (29) [16:23] <HESBACK> i go
    (29) [16:23] <b5k7> make ur mind
    (29) [16:23] <HESBACK> just sort of said " my mind " but clearly your a fucking spastic
    (29) [16:23] * HESBACK has left the game lobby


  2. <Mods>

    Sky's S.T.A.R.S Tower Defense | bkmod (Aug 20, 2020) & Sky's S.T.A.R.S Tower Defense City | bkmod (Aug 29, 2020)

    S.T.A.R.S.png.9e5e5c3e3cd7dc3a47a7ced716186e1e.png Sky's S.T.A.R.S Tower Defense_bkmod.map Sky's S.T.A.R.S Tower Defense City_bkmod.map


    Sky's X-Spiral Tower Defense | bkmod (May 26, 2020)

    X-Spiral.png.fe274da9600f3e158bb21ab1522521b2.png Sky's X-Spiral Tower Defense_bkmod.map


    AI | Battle of Five Armies | VXLS (May 20, 2020)

    FiveM.png.88a559ea6308fbb6276d781efe588a36.png aBattleofFiveArmiesVXLS.map


    +4I | Temple of Tiberian Sun | coop (Apr 28, 2020)

    (https://forums.cncnet.org/topic/10737-temple-of-tiberian-sun/)

    Temple_of_TS.png.1714562a7482693202fecb3778d6503f.png aTemple_of_TS_coop.map

     

    AI Siege II TD (Player 5) 'vx1.3' bkmod (Feb 2, 2020)
    862174977_SiegeIITD(Player5)1.3bkmod.png.3edfa0340929e381554ecea156dee9ef.png Siege_Pro_vx_bkmod.map

    Siege Extended(2-3) 'v2.1' bkmod (2020)
    Siege_Extended_bkmod.png.d729cd1cb54c589f1b67e5a23d162420.png  Siege_Extended_bkmod.map 

    Siege Spiral Labyrinth | bkmod | (2019)
    Siege_Spyral_Labirinth_bkmod.png.d32224f0fe28f118526bc45e151a6f78.png Siege_Spyral_Labirinth_bkmod.map

     

    Siege Spiral Labyrinth | bkmod v2 | (2019)

    Siege_Spyral_Labirinth_bkmod_v2.png.0a5c5485a113a377173d692962c42124.png Siege_Spyral_Labirinth_bkmod_v2.map

    Sky's Tower Defense FS [2] [v12.4] [5 New Waves] bkmod (2019)
    1507314292_SkysTowerDefenseFS2v12.45NewWavesbkmod.png.fa35f74fd33e97fbf9c35253e6e81d19.png Sky's Tower Defense FS [2] [v12.4] [5 New Waves] bkmod.map


    Scandinavian Defense [2-5] [easy] (2017)

    1818140963_ScandinavianDefense2-5challenging-easy.png.ae99149006b35a20910c494fab1760ff.png Scandinavian Defense [2-5] [easy].map

    Scandinavian Defense [2-5] [challenging] (2017)
    1818140963_ScandinavianDefense2-5challenging-easy.png.ae99149006b35a20910c494fab1760ff.png Scandinavian Defense [2-5] [challenging].map

    Visc Winter 8 [Credit: DeathByCC | edit: bk57] (2019)

    Visc_Winter_8.png.31cd34a174149b337780a83cd9042211.png visc_winter_8 bkmod.map

    Unkillable AI Comp Stomp (bkmod) (2019)
    Unkillable_Comp_bkmod.png.e836b194a8d4bc5337a047e868323999.png Unkillable_Comp_bkmod.map




    <Maps>
    Last Swamp City | Misson, Defense | bk57 (2019/2020)
    (https://forums.cncnet.org/topic/10320-map-for-2020/)

    862803848_LastSwampCity.png.e8e7f4bb14daa63ab3865644c453cd4a.png Last Swamp City.map

    Wood Crate Wars (auto allie, vet.2.46) (2020)

    1652970605_WoodCrateWars.png.4800eb0f263ee16cf802c6f9845dbe71.png Wood Crate Wars.map

    :: Hide Run Conquer :: (2019)
    437416590_HideRunConquer.png.a172d904b2f785434f7a2177837cbdb5.png Hide Run Conquer.map

    Desert Tower Defense  |  8  | insane | bk57 | updated (2018)
    143407122_DesertTowerDefense8insane.png.e640f2e2deeeb19558f7a3a0e8e03e73.png Desert Tower Defense [8] [insane].map

    Desert Tower Defense  |  8  | episode 2 | bk57 | updated (2019)
    1092675422_DesertTowerDefense8v2.png.6c50c201329538ecb7ab3abd9f597e5e.png Desert Tower Defense [8] [ v2 ].map

    BITCH 2002 (2002)
    96481558_BITCH2002.png.75947d303a629dedf7591cc02d542c89.png BITCH 2002.map

     

     


  3. 16 minutes ago, Techstorm said:

    Hi.

    I have been trying to get myself and my brother to play TS multiplayer together, but he has been having problems getting his version to work.

    I have the game through the The First Decade collection and have patched with TSpatch, and it works fairly well. My brother, on the other hand, has the full version of the game downloaded from this site. He has had some problems getting the game to launch.

     

    When he launches the game, it starts, but then flickers back to the desktop, the game is open on the toolbar, but he can't open the game. We've tried to mess with different renderers, but to no avail.

    Are there any solutions to this problem? 

    I believe he is running Windows 10 x64.

     

    Hi mate.

    I think that ur brother is having problems with game patch as far as  can help from CNCNet download link here: https://cnc-comm.com/tiberian-sun/downloads/the-game/installer
     

    FEATURES

    • Compatible with 32-bit and 64-bit versions of Windows XP, Windows Vista, Windows 7, Windows 8(.1), Windows 10 (XP 64-bit not tested)


    I am running my game from windows 7 x64 but really i dont think theres more help for your brother at this point. Good luck!


  4. On 12/10/2019 at 8:37 PM, Agrathore said:

    Haha, sorry bud but I am still working on them and fixing them with content from expand11. If you need maps specifically just catch me online some time. That page was recently cleared because all the maps were old versions and heavily outdated. They should slowly come back though, please be aware that these will be outdated versions as I am constantly updating them. https://mapdb.cncnet.org/search.php?game=ts&age=0&search=agrathore

     

    You also need to be able to know how to specifically set up missions or they may crash.

    Most of them crash Online becouse ppls don't know settings. There should be available tutorial for all or specificly each of any kind.

    • Check 1

  5. Comment below your best defense Player, favourite map and best experience. It unfair to call someone best player especially when you play one of your own maps.
    This guy is good on any defense map I play with him and I'd like to start this topic with ViscOwner.
    (added few screen's to look at Desert Tower Defense | 8 | insane | bk57 | updated map and final gameplay)

    Desert_TD_1.thumb.png.88a807fd333ef7a66cceac649028b97b.png ViscOwner

    Desert_TD_1.2.thumb.png.dc9ede3c20d17d3436ac48a591170253.png bk57

    Desert_TD_1.3.1.png.ac3471ac817aa21a83afa601351eb6f8.png

    Desert Tower Defense | 8 | insane | bk57 | updated - Defeated!

    • Like 2
    • Haha 1
    • Upvote 1

  6. November 11th. In Latvia we selebrate this day as ''Bear Claw'' day as far as Google translate this event from my native language.
    Every year peoples gather up near local embankment with torch in a hand and celebrate it with music, local meal and massive fireworks... and so did I all these years.
    But this year was rough for me and am not going to start with bad things. Instead of that here was more good in this year that made it special for me. I'm going to talk about TS.
    I left last year making my 1st Defense map ever and it was incredible for me. I still love it but than Haloween was closing and am not a kid anymore so I started to think of what could I do this this year... 
    So here it is - 1st look of my biggest minecraft so far and ever. It's based on missions wich includes my favourite maps from campaign and ofcourse my own build city (inspired by new terrain trees).
    CityMap.thumb.png.bab9c2ba43097b508c5fcd2bb591f2bb.png

    There are bad news ofcourse. Map isn't finished. So far I have managed to spend a lot time making it accessible for 2 missions from 5 or 6 I have planned on this map and the whole city in not completed with traffic and pedestrians. You sure know the title say ''Map for 2020'' and still there's a question why am I putting this here right now and not becouse I want you to know. I need your help to test it! 
    This map includes from 1 to 8 players...
    Player1.gif.e364c06fd1a96dfdf34d9ef7a961dea7.gif Player8.gif.569b5959af63a2112a6d4ff87d2726c2.gif

    Thanks to Holland you can make these GIF images using GIFCam and it's FREE! (http://blog.bahraniapps.com/gifcam/)
    Also check out his mass work Holland did making all units and trees accessible for you to download and add to your own map very simple! 
    Thanks bro!

     

    <And here are couple Gif's for You to check>

    Mission 1: Secure GDI's Radar. (from GDI Mission 1A - Reinforce Phoenix Base)

    Mission1.gif.e2414463a1e32cee4877376d23d3a8a9.gif

    Save Engineer to help you reapair the bridge. (optional) (from Firestorm - NOD Mission 2 - Seeds of Destruction)

    Spider.gif.0549e268cf61b45459e226cfde58be18.gif rescued_eng.gif.8dbf7f2a3cec73cb51066d9b02bc2795.gif

    Discover *secret location to receive MCV. (optional)

    SecretLocation.gif.8107d96b61e38bdb6233c0c6260225a8.gif 

    Misson 2: Destroy GDI's latest SuperWeapon (from Nod Mission 10A - Destroy Mammoth Mk.II Prototype)

    GDI.gif.45ee2d5a6002c4b26dc87d39f51b5e3c.gif

    (Playing as b5k7 on CNCNet) 

    • Like 3

  7. Recently I played my last year Tower Defense map. (/map 0d3eeb1ead98b2dbd4719da5d64e8c7fdb2c4a63)

    The reason I'm making this post is the TS players are amazing and never end surprise me! Yesterday (22, October 2019) I met some solid Defense players I never saw before here on CNCNet. Sure its not possible to know everyone who is playing online but lets cut the BullSh*t here. 💃

    Here is my 1st post on Forum how I started of making the map and the final release: 


    Moving on.. you wonder how the maps looks in its action if you haven't played it so far. I must say I was always curious how will it works with multiple players. The answer I got yesterday with these amazing builders looks like this... (Thank you: Telie2, ZX4, malmi, AI for 2hours full of lag and amazing gameplay)

    Pic1.thumb.png.d384e014694c21f49d7bc53b5672b0e4.png

    Pic2.thumb.png.c905dc910a58a946ec451e3f033ad3ae.png

    Pic3.thumb.png.e456ee0c53ddac22a71be66cfa8bb676.png

    Pic4.1.png.2dc84815908c2d50925b8685ff99b547.png

    I'll see you in Desert Tower Defense | 8 | episode 2 | bk57

     

    • Like 1

  8. Holland! I must to agree with NOOB2, you did a huge work and making all .ini files so they can be used so easy. Thats not all.
    Also I like to quote that you have a nice looking shp file mods of your game that I would like to get more information about. (You don't mind right?)
    There was something special I was looking for a white.. I couldn't find any of files, literly nothing and you have it all here. I'm talking about Meteor Shower! Yeah! 
    I played on xwis years ago and the 1st time I saw this SuperWeapon I had no clue what it is? It wasn't in Campaign right? Sure not, but I knew It's still there. 
    I'll be the 1st one who go thru your new file directory and make some decent downloads

    Great Work Holland! 👆

    • Like 1

  9. Hi. Its Saturday 19th of the October. Today I logged on my CNCNet as usually, but theres something new going on here.
    I'm having some typing and spacebar sounds going on... anyone experienced same ''bug'' here or what the hell is going on?
    At start I thought I have some other programms opened (double checked - nothing)
    Launched my game (sounds dissapear)
    Once I finish the game and get back on lobby... yeah the sounds are back too.
    If anyone having the same issue or any solution is known so far please.. please let me know.
    Best regards and have a nice day!


  10. Open FIrestorm.ini (recommentd using notepad) 

    Search: [DEFENDER]

    Change: Owner=Civilian to Owner=GDI,Nod if you want your Core Defender to be build on both Factions.

    Thats should be all.

    (If it still doesnt appear on your War Factory after new changes try include function Prerequisite=PROC whitch means the specific unit has to be built after you have Refinery build)


  11. Desert Tower Defense  |  8  | insane | bk57 | updated
    5910ca23909bd996b434da771adde9b1a96c57f0

    Desert Tower Defense  |  8  | episode 2 | bk57 | updated
    f07351f6b192ebe954bcbf77ce7862c5fc56f1ab


  12. Hi! This topic seems already known to some players.. The reason why I am posting this is that my Desert Tower Defense map seems to be working out good and I even did multiple updates so it doesn't run out of steam so fast.

    There was one guy who even tryed to beat it as single player and that was an inspiration for me to start think of something new. No I'm not here to announce that there is a new map instead of something new I made a bigger updated and call it as Desert Tower Defense season 2. Its an October 9, 2019 and today am taking my second map online. Hope to see all players who was with me in my journey so far and see ya in Defense boys!

    Thanks to: Whut, Holland, Edy, Crazydude, Rock, Law,  Splash, Starbuck.. and I dont remenber more of the names 😶 Thank you all!

    (playing as bk since 2019 and the second maps is called Desert Tower Defense | 8 | episode 2 | bk57)


  13. I will release this map soon. This is an early quick look at my work I've been doing for a couple of days now.
    There is a first time for everything! YES this is first time I've made a Tower defense map.

    About map:
    8 player map
    • Prices are High
    • Size 60 x 60 big enough (tested)
    • NO Tiberium NO Veinhole NO Superweapons

    If any of you played Siege I and Siege II at the end you have to defeat Kaneborg.. is he back? Well.. You don't need to be worried about killing him again. He is hard reset and will help you to infiltrate the Satellite HQ to locate and defeat the new enemy. (Not the horny tacitus)

    Name of the map will not be called Avengers or any of Marvel heroes but there will be units, structures and small story at the end you'd like to see.


    I apologize for uploading small images. Size has been changed to fit in 9MB.

    GDI[1].png

    Nod[1].png

    1.png

    2.png

    3.png

    4.png

    5.png

    6.png

    7.png

    8.png

    • Like 1

  14. 1 hour ago, Assist said:

    Thank you for the thorough explanation.

    Could u add the topic to the main TS forum instead of the sub-forums, please? As this is a useful info for the whole TS community and not only map makers.

    I will look forward to do that for my next posts.

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