Hello,
I have been facing the problem of yuari crash, since it works fine first time but after few moments was not responding so i quit the game through task manager. Now its giving me the error(Log file added in this mail).
client crash log.text
30.12. 18:07:53.740 ***Logfile for Yuri's Revenge client***
30.12. 18:07:53.761 Client version: 2.0.2.5
30.12. 18:07:53.766 Loading settings.
30.12. 18:07:53.783 Initializing updater.
30.12. 18:07:53.790 Update mirror count: 1
30.12. 18:07:53.794 Running from: clientdx.exe
30.12. 18:07:53.820 Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1
30.12. 18:07:53.824 Selected OS profile: Windows 7
30.12. 18:07:53.845 Removing partial custom component downloads.
30.12. 18:07:53.854 Checking for the existence of FinalSun.ini.
30.12. 18:07:53.858 FinalSun.ini doesn't exist - writing default settings.
30.12. 18:07:53.862 An exception occured while checking the existence of FinalSun settings
30.12. 18:07:53.867 Writing installation path to the Windows registry.
30.12. 18:07:54.160 InitGraphicsMode: 1024x600
30.12. 18:07:54.950 Hardware info: Intel® Core i3-3220 CPU @ 3.30GHz (2 cores) Video controller: Intel® HD Graphics
30.12. 18:07:55.037 Checking local file versions.
30.12. 18:07:55.041 Loading maps.
30.12. 18:07:55.217 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.226 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.238 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.245 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.252 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.261 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.270 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.280 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.289 at .(IniFile , Int32 )
at .()
30.12. 18:07:55.400 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.410 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.421 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.431 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.442 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.452 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.463 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.474 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.485 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.495 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.506 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
30.12. 18:07:55.553 Attempting to parse INI\Battle.ini to populate mission list.
30.12. 18:07:55.558 File INI\Battle.ini not found. Ignoring.
30.12. 18:07:55.564 Attempting to parse INI\BattleE.ini to populate mission list.
30.12. 18:07:55.570 File INI\BattleE.ini not found. Ignoring.
30.12. 18:07:55.594 Saved Games directory not found!
30.12. 18:07:55.665 Reading statistics.
30.12. 18:07:55.713 AssetLoader.LoadSound: Sound not found! none
30.12. 18:07:55.719 AssetLoader.LoadSound: Sound not found! none
30.12. 18:07:55.725 AssetLoader.LoadSound: Sound not found! none
30.12. 18:07:55.731 AssetLoader.LoadSound: Sound not found! none
30.12. 18:07:55.736 AssetLoader.LoadSound: Sound not found! none
30.12. 18:07:55.893 MultiplayerGameLobby: Saved games are not available!
30.12. 18:07:56.077 MultiplayerGameLobby: Saved games are not available!
30.12. 18:07:56.129 KABOOOOOOM!!! Info:
30.12. 18:07:56.133 Message: HRESULT: [0x887A0022], Module: [sharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: Unknown
30.12. 18:07:56.139 Source: SharpDX
30.12. 18:07:56.145 TargetSite.Name: CheckError
30.12. 18:07:56.150 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)
at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes()
at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight)
at DTAConfig.DisplayOptionsPanel.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at DTAConfig.OptionsWindow.Initialize()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddChild(XNAControl child)
at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)
at .()
at .()
at .(GameTime )
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at .()
at .(String[] )
at .(String[] )