FINAL UPDATE (4/20/2018):
I didn't want to create another thread about my map since I haven't received a reply to this one... Hopefully somebody sees these messages:
I think the reason why I'm receiving all of these errors is because there is too much information for the game to process. Although I have less than 70 triggers, most of the triggers have 2 actions that reinforces a team. On top of that, I added and edited some information in the Text to change the variables of some units, infantry, buildings, boats, helicopters, etc. Then on top of that, there are pre-existing units and buildings (such as tanks, rifle men, generals, gap generators, bio-research lab, overlay, etc...) when the players start the game.
I realized that every time I add a minor change to the map (let's say delete a building on the map or change a variable on the Text or delete a trigger) and test the map out, it would crash on a different trigger. Though, I still receive the same error codes:
0x0055bf96
0x00532f26
0x00532ea3
0x00532f3f
0x0051d7bb
0x0055c008
0x00590103
0x004d5e06 (someone made their own version of my map, the only change they made was adding crates and more gold overlay)
During the games, sometimes the computer/AI doesn't reinforce the teams correctly and at other times it doesn't reinforce the teams at all... I made sure that both the TeamTypes and Triggers are correct.
Can anyone here tell me what all of these errors are about?
Thanks for any help I can receive from the community!
- Delib
The attachment below is the same as the one on the first comment.
UltDef2Sage.ini