Hey,
I play RA2 in co-op, 2 humans vs 2-3 AI.
Usually the first 20 minutes can be fun with medium/brutal AI, but afterwards they tend to tail off. Is there anything I can modify in spawner.xdp to make the AI more consistent in the later parts of the game?
It'd be cool if something would cause them to make larger attack forces and larger bases.
Thanks!