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Leotony

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Everything posted by Leotony

  1. Hello.Here are my suggestions about Tank Destroyer,Terrorist,Apocalypse Tank and Tesla Tank Tank Destroyer:WW intend to make it only attack tanks initially(warhead for infantry and buildings is 2%,which can't attack infantry initiatively.but 2% doesn't work reality).It's warhead for infantry and building should be 1% even 0%.Besides,It's range and speed should be at least 6.Otherwise it's ROF would decrease from 70 to 50 Terrorist:I think it should do more damage on tanks (2 terrorists can break a rhino)and can area guard like dog and terror drone. APOC:Soviet doesn't have a general anti-infantry unit.I think it's missile would anti-infantry and anti-air.Otherwise,it's armor could change to medium to defense more damage on GGI-Battle Fortress Tesla Tank:Elite TTNK weapon's range can increase from 6 to 7 or 7.5
  2. Hello,I have played more than 15 years in RA2 and YR.I think the rebalanced patch is good,but can still make it better.Here's my opinions: Allies: 1 Battle Fortress's bonus range should be reduced to 1 2 Tank Destroyer's warhead:verses for infantry and building should be reduced to 1% so that the Tank Destroyer will not attack them on its own initiative Soviet: 1 Siege Chopper:it can self heal.Because it cannot be repaired by Soviet depot 2 Demo Truck:cancel the buildsound so that it can be more unexpected.Cost reduce to 1200 3 Terrorist:Totally rebuild the infantry.It has no any advantages compared to Demotruck.My suggestion is its primary weapon can use makeupkit like spy.and the secondaryweapon can use ivanbomb or C4.Of course its cost will increase to 1000 4 Crazy Ivan:Its range can increase to 3 and can detonated bomb manually 5 Apocalypse's health increase to 1000 and speed increase to 5 so that it can catch the Battlefortress Yuri: 1 Cancel the bonus range of Tankbunk 2 Increase Mastermind's ROF to 80
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