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LUKE1995

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  1. Does anyone know how to make Superweapons like nuclear silos capturable by an engineer in FinalAlert2 editor? I believe it needs a .ini file to be altered but im having trouble finding the option, I've been scouring the .ini files for any options and have come up dry. Does anyone know how this should be done the right way? -Thanks
  2. The CnC Client, I think so atleast. I tried running the origin version and the one i got from CnCnet. REVISION: Holy Crap! Its working! Thanks for asking me that question! I figured it out! The issue was simply the having the correct extention on the file and having it in the right folder.
  3. So i made some cusotm maps on FinalAlert2 and they wont show up on skirmish and i cant figure out why. I put them in the custom map folder and they show on the editor but not in game. Is there a step by step guide on how to do this? I dont know what im doing wrong and ive been at it all day. I made sure the extension was .map and tried .mpr but all i really did was add it to the end of the file name when i saved it. Thinking im following the tutorial correctly but i guess im missing something. Thanks
  4. Hello, so ive made some custom maps and im having trouble making them load in skirmish. i put them in the custom maps folder and every folder really, just to see if it would work. But when i try to find them in skirmish none of them appear. is there a step by step guide on how to do this? Im not sure what im doing wrong and ive been at it for hours. Thanks
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