KicsiSajt Posted August 3, 2021 Share Posted August 3, 2021 I'm 100% sure its my resolution, but maybe not, dunno cuz it 49" 32:9 ration 5120*1440 res Spoiler 03.08. 16:05:36.733 ***Logfile for Yuri's Revenge client*** 03.08. 16:05:36.737 Client version: 2.6.10.1 03.08. 16:05:36.737 Loading settings. 03.08. 16:05:36.825 Initializing updater. 03.08. 16:05:36.873 Update mirror count: 1 03.08. 16:05:36.873 Running from: clientdx.exe 03.08. 16:05:36.874 Operating system: Microsoft Windows NT 6.2.9200.0 03.08. 16:05:36.874 Selected OS profile: WIN810 03.08. 16:05:36.877 Removing partial custom component downloads. 03.08. 16:05:36.878 Checking for the existence of FinalSun.ini. 03.08. 16:05:36.878 FinalSun.ini doesn't exist - writing default settings. 03.08. 16:05:36.880 An exception occured while checking the existence of FinalSun settings 03.08. 16:05:36.882 Writing installation path to the Windows registry. 03.08. 16:05:36.886 Starting background processing of INI files. 03.08. 16:05:36.886 /INI/Base does not exist, skipping background processing of INI files. 03.08. 16:05:37.369 Initializing GameClass. 03.08. 16:05:37.478 InitGraphicsMode: 5120x1440 03.08. 16:05:37.485 KABOOOOOOM!!! Info: 03.08. 16:05:37.485 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: A paraméter nem megfelelő. 03.08. 16:05:37.486 Source: SharpDX 03.08. 16:05:37.486 TargetSite.Name: CheckError 03.08. 16:05:37.487 Stacktrace: a következő helyen: SharpDX.Result.CheckError() a következő helyen: SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) a következő helyen: Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() a következő helyen: Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() a következő helyen: Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen) a következő helyen: DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) a következő helyen: DTAClient.DXGUI.GameClass.Initialize() a következő helyen: Microsoft.Xna.Framework.Game.DoInitialize() a következő helyen: Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) a következő helyen: DTAClient.Startup.Execute() a következő helyen: DTAClient.PreStartup.Initialize(StartupParams parameters) a következő helyen: DTAClient.Program.Main(String[] args) Link to comment Share on other sites More sharing options...
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