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Bames Jond
A single player skirmish puzzle map for Yuri's Revenge by Chandler Driggs

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Agent 008 Bames Jond has been captured!


Your mission: rescue him and fly him to the British bunker in the extreme northwest corner of the map.

Although a multiplayer map, this is intended as a solo mission. This allows you to set the game speed to your liking. Take it slow, and SAVE OFTEN, you will probably have to restart several times as it is.... There will be some occasions where it will be safe (and beneficial) to speed things up.

 

Settings

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The map will be far less of a challenge if you don't use these exact settings. Sorry, you don't get a nice "Mission Accomplished" if you rescue Jond. Such is the unappreciated and unrecognized life of the secret agent. Suffice it to say that if you get him to the walled courtyard by the bunker to the North West of the map, you have won the scenario. You'll know it, and so will Jond! The enemy will now attack so you can optionally continue playing & defeat all enemy forces (which will be easy as they have no idea what's going on).

 

Background
Jond was attempting to infiltrate and destroy a super-top-secret Russian advanced weaponry research installation known as Chronograd, located to the northwest of the huge nuclear power installation at Chernobyl. The entire installation is located on islands in a huge lake smack in the heart of the vast grain fields in the Ukraine.

His secondary objective was to destroy the massive cosmodrome missile base to the southwest of Chernobyl, prior to its completion - the final missile launch pad is under heavy construction, with a steady stream of cement trucks rushing to complete the job. Evidently there is already a huge land reclamation project in progress to the southwest to expand the missile base even further.

A disguised MCV had already been smuggled into Chronograd to assist Jond (they think it is a cement truck, but you'll see it for what it is), and just prior to being captured, Jond had managed to secretly gain the co-operation of a driver of one of their experimental vehicles. After capture Jond was taken to a heavily fortified area in the heart of the Chernobyl plant.

Fortunately for Jond, his mission is not yet over! He still has three allies in Chronograd: the MCV, the driver & his experimental vehicle, and a still-hidden agent, 009. Jond's next rendezvous with 009 was scheduled for Gorky Park, in the southern corner of Chronograd. Also, don't make the mistake of thinking that just because he's been captured, Jond still can't be of great service!

Also working in Jond's favor is the fact that the entire area is so top secret that everybody there works on a "need to know" basis. This means you will be able to move about and even build a base without attracting any undue attention, as long as you are discrete. However, a warning! Chronograd and all surrounding base areas are on high alert after Jond's capture - if you destroy anything during the entire mission you will instantly blow your cover and bring the mission to an abrupt and disastrous end.

Good luck, and don't miss the Chrono 500! 

Scroll down for hints (don't peek if you want full credit!).

Have fun!

-Chandler

 

 

 


HINTS
There are six major steps to saving Jond - here they are, without the details of how to accomplish them:

  1. ESCAPE FROM CHRONOGRAD
  2. GET AN MCV ACROSS THE MARINA
  3. CAPTURE THE TECH OIL DERRICK
  4. BUILD AN ALLIED SHIPYARD
  5. SEND A BUNCH OF SPIES BACK INTO CHRONOGRAD
  6. RESCUE JOND!


 

 

 

_bamesjond3.yrm

Edited by Kalark
Removed solution for later

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