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Posts posted by N3tRunn3r

  1. Hey there Myg,

    I am absolutely looking forward into your Discord project. And since C&C classics have been finally on Steam, this will be a great source to form up some neat challenges, groups and meetings on your Discord channel.

    Wish ya good luck and success and cya ya there.

    Best Regards,



  2. On 12/19/2018 at 4:16 AM, Tore said:

    @Chimas Yes. I can say that I am part of it. Don't get your hopes up for any special behind the scenes news as we are all under NDA. It is still early days. I don't know much much sway the words of the council members have, but I will do my best to represent the C&C1 and RA1 communities. I have already been in contact with some of the best C&C1 players to hear their thoughts and I plan do to the same with some of the best RA1 players.

    Please continue providing feedback. It is important that EA and Petroglyph hears what is the communities wishes are.

    Oh man, what kind of godlike news



  3. height=360 width=1280http://media.indiedb.com/images/games/1/17/16152/Rx_TiberianSun.png[/img]




    The new version will include:


    • 6 new vehicles: Hover MRLS, Titan, Wolverine, TicTank, Recon Bike, and Buggy. These vehicles are only available in crates, and they are not purchasable. The vehicles are also available on our SDK.

    • Improved auto-patcher for quick and easy game updates.

    • New crates, including alien abduction, Time bomb, Speed upgrade, and more.

    • Oodles of SDK upgrades and fixes.

    • Configurable air-drop times for server hosts.

    • Spies no longer show player names to enemies

    • A destroyed Refinery now gives 1 credit per second to players, and a captured Silo gives 0.5 credits per second.

    • Tier one characters (Officer, Rocket Soldier, McFarland, and Chem) are now purchasable and doubled in price when the Hand of Nod and Barracks are destroyed.

    • Secondary weapon upgrades price changes.

    • Map fixes and changes.

    • Tons of balance changes and fixes!


    You can find the full changelist here!


    Source: http://renegade-x.com/forums/viewtopic.php?f=11&t=75348

  4. by: [NE]Fobby[GEN]



    The long-awaited Renegade X: Open Beta 4 will be released on March 22nd 2015!


    Renegade X is a free First/Third Person Shooter with RTS elements. Players fight for two unique teams, manage their own economies, choose from over 30 weapons, 15 vehicles, and call in nuclear strikes, Ion Cannons, and airstrikes, and much more. Renegade X is for all players - lone wolves, team-based gamers, tankers, snipers, rushers, turtlers, and all others!




    After months of hard work, Totem Arts is ready to put out one of its biggest releases ever: Open Beta 4. After over 5 months of testing and development, we're excited to give you all a renewed revitalized revamped Renegade!


    The new version will include:

    • 3 new levels: Under, Canyon, and Complex.
    • Auto-patcher (!)
    • Modding/mapping tools (!!)
    • Ingame Jukebox (!!!)
    • Smoke Grenades
    • Vehicle drops
    • Optimization for better performance and crash fixes
    • Vehicle kill messages (seeing what destroyed your vehicle)
    • Timed C4 countdown (audio and visual indicators)
    • EMP grenade changes
    • Pawn and vehicle movement adjustments
    • New vehicle locking system
    • Idle-player kicking system (with warnings)
    • Improved spotting system and radio visuals
    • New Havoc/Sakura specific explosive arrangements
    • New C&C-mode themed loading screen
    • Oodles of fixes, balance changes, and more!


    You could read about the changelist here: http://renegade-x.com/forums/viewtopic.php?f=13&t=74428


    System Requirements




    Windows XP SP2 or Windows Vista

    2.0+ GHz processor

    2 GB system RAM

    SM3-compatible video card

    4 GB free hard drive space


    Recommended :


    Windows Vista 64 SP2

    2.0+ GHz multi-core processor

    4 GB system RAM

    NVIDIA 200 series or higher graphics card

    Plenty of HDD space

    We are especially excited to be finally putting out our mod tools. Aspiring game developers will be able to create their own custom Renegade X levels, mutators and mods with access to our content and code. The sky will be the limit! We hope to shake up the C&C community a bit with this. We will be releasing more information on the Renegade X development kit in a video next week.


    Spread the good news, people! Renegade lives.


    Keep your eyes peeled for the glorious news on Sunday. If you want to help get Renegade X trending, tag some RenX news, Ren-friends, pictures, videos, jokes, and one-liners with #justdoitup







    height=720 width=1280http://media.indiedb.com/images/games/1/17/16152/HowToPlay.png[/img]


  5. bmoeller, you messed up your own thread by yourself and I am going to censore all "unneeded" stuff right now to keep this thread clean as it should had been done before... and afterwards I will help with your issue in scripting your neat RA map, if you still have problem with it.


    But at 1st:

    Imagine that none wants to help you whenever "you" deliver those harsh bad-ass words - as well as against one of the bests - within your own thread. Why should had Nyerguds messed up your thread by commending to use a better image format as the commonly used .png? With correct settings, your .png file will be less than 1024 kb and even with way better quality. You just converted your low-quality gif file into a "low-quality" png... both images are incredibly on low quality. Don't you agree? Even jpg files are better that that nowadays. Why do you begin such a story about image file formats, holy cow... Nyerguds just wanted to help you, not to offending you and now I need to comment on this to help you as well!!


    You were the fault by your very own. With your long story you made us all afraid of this topic since none wants to answer asses, you get it?! Nyerguds is anything else than arrogant or a bad-ass, that arrogant boy are you by offending a helping Global Moderator and want to notice him/us how to react correctly to your pissed-up sentences?! Now, you get a last chance from me to become a nice-guy or calculate consequences for your future.


    I am really sad about this here.




    Well, ... back to topic.

    A screenshot alone doesn't help us. Tell me your triggers which you have added. Maybe you forgot a linked trigger to your teamtypes. Please open your .mpr file with notepad/wordpad and copy its codes into here. Thanks. Thanks a lot.

  6. Hello...


    Single Player campaing is available to this release or only with Black Dawn version?


    Hi there,

    a campaign is not yet available to this current Renegade X Beta-3 release but a skirmish mode. In other words: You are able to play the whole mp maps offline with bots included.

    IIRC rumors tell that the RenX Devs are going to build up the complete origin Renegade campaign or at least some of these maps to start off.

  7. forum_banner.png


    Following content/quote was written by [NE]Fobby[GEN], a Renegade X Developer at Totem Arts:



    Hey guys! It's been a long time since we've had an update, but there's a lot of exciting news that we'd like to share with you today.


    Beta 3 is coming out on October 8th!


    The long-awaited evolution of Renegade X is coming out in 8 days! After several months of working, testing, and of course, playing our previous beta on the side, we're finally ready to push a new beta build. After beta 3, we will continue working on Renegade X - we've got a lot of exciting stuff coming up for later updates.


    So, for Beta 3, you can expect to see the following:


    • Brand new Renegade X launcher!

    • New map: C&C Volcano

    • New items: AT mines and EMP grenades

    • New Black Hand character model

    • Crash fixes

    • New UI features (interactive pause-menu and scoreboard)

    • End-game sequences

    • Oodles of balance changes and fixes for weapons and vehicles

    • New first-person animations for some weapons

    • Audio changes (silo capturing is now broadcasted, weapon and vehicle sound changes)

    • Texture, LOD, and shader optimizations – game runs much smoother

    • TeamDonate command

    • Weapon and vehicle reticle changes

    • Many glitch fixes

    • And much more!


    Beta 3 will be available for FREE at http://www.renegade-x.com on October 8th 2014.



    What else is up?


    We at Totem Arts have been developing Renegade X for over 7 years. In that time, we released several RenX Unreal Tournament 3 alphas, a standalone singleplayer game, and two standalone multiplayer betas. We've come a long way - this game has matured, and so have we. As a free project, it’s difficult to give Renegade X all of the time and attention that it needs to hit its climax in success. Still, we plan to do everything in our power to support our community and empower those who can help us in that goal.


    For the next version of Renegade X (after Beta 3), we will be developing several new maps – including remakes of some of our favourite classics – and we will begin working on a new gamemode, which will be discussed at a later time. We realize that our players have dwindled significantly since our February release: we went from having 400-1000 players on at a time to just 40-80 players. You can still catch a good game of Renegade X at almost any part of the day, but we want to have a large, thriving, self-sufficient community.


    Perhaps the biggest cause of the population shrink is the crashing, which became too annoying for many people to bear. We believe we have fixed those problems. Another cause was ingame exploits, and we’ve since developed some countermeasures to the use of exploits. A third reason is that C&C mode – which is very different from what gamers are used to nowadays – perhaps did not appeal to some of the newcomers. While many FPS games are based on k/d ratios and capturing flags, Renegade X is about defending and destroying bases, which is radically different from the mainstream. Renegade X is not for everybody, but we are exploring ways to gain new audiences while retaining our roots.


    We are a free game, and therefore we do not have an advertising budget. Renegade X relies completely on word-of-mouth, so please do whatever you can to spread the news. Upload a beta mirror, e-mail a gaming site or magazine, record a YouTube video, post about us on reddit and other forums, and be sure to tell your friends! The bigger our playerbase is, the more work we can put into the game.


    With that said, we do aspire to become a Steam game, but we cannot do so without EA’s expressed permission. We have been trying to get to the EA licensing manager, but so far unsuccessfully. If you have any ideas on how Renegade X can become a Steam game, post them in the comments! If you know anyone from EA, point them in our direction please!





    The new and improved Volcano is complete, and it will be available in Beta 3. Check it out below!




    width=1280 height=720http://www.renegade-x.com/pictures/Rx_Volcano_1080p.png[/img]



    Black Hand Sniper!


    Check out the new Black Hand. Looks a lot better than a painted SBH, right?


    width=1280 height=720http://www.renegade-x.com/pictures/Rx_BlackHand_Render.png[/img]



    EMP grenades


    We’ve added a new purchasable item in Beta 3 that will be available to both GDI and Nod. The EMP grenade is a C4-replacement that freezes the vehicles in its radius for a few seconds. While the vehicles would still have access to their guns, they cannot move as long as the EMP effect remains.



    AT mines


    The new AT mine is an anti-armour C4-replacement. A player can deploy a maximum of two AT mines, which have the firepower of a remote-C4. However, these mines can be destroyed by enemy weapons.


    width=1280 height=720http://www.renegade-x.com/pictures/Rx_EMPGrenade_ATMine_Render.png[/img]



    New Tiberium Flechette Model


    Capturing a Tiberium Silo gives your team the ability to purchase a Tiberium Flechette. We have created a new model - check it out!


    width=1280 height=720http://www.renegade-x.com/pictures/Rx_TiberiumFlechetteRifle_Render.png[/img]





    And that is all for today. Be sure to download Beta 3 on October 8th, and to stay tuned for more Renegade X news!


    Oh, and by the way, happy Rene-birthday X! September 30th was the day that we released our very first Renegade X alpha for Unreal Tournament 3 back in 2009. So we wish you fun times ahead and many presents to come :)


    Stay connected:







    Source: http://renegade-x.com/forums/viewtopic.php?f=11&t=74009

  8. Do you awesome guys remember this?




    C&C SOLE SURVIVOR TRAILER V1.3 2008 by N3tRunn3r



    Resurrection Information Trailer with original Pictures, Text and the original C&C Music by Frank Klepacki. Enjoy his music through this Video.




    * About the Resurrecton Project, skip to 06:25

    * Outro begins at 10:00, enjoy ^^


    I recommend to watch the whole video.



  9. Reasons why this news post fails:


    1: you haven't explained why people should play this mod.

    2: no screenshots to interest potential new players

    3: a lot of how to install crap people can read on the game site

    4: Listing addons people can download. They can look this up at the game site.

    5: Way to many download links

    6: it makes instalation look complicated. A great way to scare off newcomers


    Better luck new time  :)

    Please... why should I post a bunch of screenshots and videos so a mass of descriptions.... if you lazy WWW-users are able to simply click on those

        100% Free to Play

        An awesome total standalone conversion of the Renegade W3D Engine with ImperialKaskin's structures, units, sounds and assets in a First Person Shooter environment.


        http://www.ultraaow.com - Visit UltraAOW's Website

        http://www.mpf-imperial-age.com/gameinfo.php - ImperialKaskins's Information Page

    ... easy links, boss...

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