
Badgebomb
Members-
Posts
17 -
Joined
-
Last visited
Everything posted by Badgebomb
-
*STARTED* CnCNet Tournament - C&C95 Double Elimination BEST OF 3
Badgebomb replied to Ferret's topic in CnCNet Discussion
C&C Name: Badgebomb Side: GDI Skill Level: Beginner [or maybe ] -
Thnx , but recently i found out something which fix the problem but i'll still say it anyway. The whole time i use the portable version of C&C95 , which was still the whole game and then one day i re-installed C&C95 , then later i started XCC Mix Editor and the "New" button worked. Found that very weird Note* i had created a "Westwood" folder and had put C&C95 folder right in there.
-
How to make a unit move to a specific spot when making maps?
Badgebomb replied to Badgebomb's topic in Mapping Discussion
ok? thnx? XD thnx for the heads up -
How to make a unit move to a specific spot when making maps?
Badgebomb replied to Badgebomb's topic in Mapping Discussion
thnx -
Ok have a little problem, the "New" button in XCC Mix Editor doesnt look like it's "enabled" which is weird, because when i was creating my first batch of maps, the button was "enabled" everytime it started. Any ideas? or is there something i'm missing? The only time it worked is when i opened a RA95 mix file, close it then it would come on I would appericiate the help , Thnx
-
How to make a unit move to a specific spot when making maps?
Badgebomb replied to Badgebomb's topic in Mapping Discussion
well recently I was messing with the tools in XCC Editor, but kinda complicated for me. I tried it but a whole lot of things happen XD -
How to make a unit move to a specific spot when making maps?
Badgebomb replied to Badgebomb's topic in Mapping Discussion
thnx, is it also possible in XCC Editor? -
Badgebomb's Map Pack Version 4.0 (little fix)
Badgebomb replied to Badgebomb's topic in C&C Multiplayer Maps
dang... -
Badgebomb's Map Pack Version 4.0 (little fix)
Badgebomb replied to Badgebomb's topic in C&C Multiplayer Maps
lol thnx for heads up everyone and yea maybe i should have put more details to it well just take time u know lol probably when i make the V4 for it , it will have everything everyone wanted to expect thnx again for commenting -
Version 4 Map Pack! Version 4 of my map pack is now completed with 4 brand new maps! . You are free to try my map pack all you need to do is extract the zip file into your C&C95 directory and your set for playing this map pack If anything is wrong, feel free to tell me and I'll try to fix any problems. Thank you for your kind patience and have fun Maps list: Cold Fight(6P) (New) [scm152ea] Close Encounter in the Snow{6P} [scm153ea] Mountains of Tiberium{4P} [scm154ea] Final Fronteir{2P}(Modified) [scm155ea] Tournament Map{2P} [scm156ea] Desert Control{4P} [scm157ea] Imitator{4P}(New) [scm158ea] One Last Chance(4P) (New) [scm159ea] Team Work(6P) (New) [scm160ea] Fix: === I had edited some of the maps making them slightly different , but they look the same only that some have more Terrian objects and eliminated the GDI buildings in one of the maps sc-mapakv4.zip
-
thnx everyone for the heads up
-
i'll post another map later just need to get into it a little bit more
-
really ? sorry ... and seriously 21 is used ? lol