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izomyr

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  1. Hello - me again, Some more testing done this evening and me and my friend were attempting to play against 2 ai and I made a couple of observations which may have been brought up before but if not might be of interest. Starting locations - Although I can pick a starting location there does not seem to be any easy way to identify which number location corresponds to which little red dot on the mini map. So the only way that I could ensure that we both started near each other was for us both to start in the same location. Pre-Created Alliances - As mentioned before the AI does not get on with these - attempting to put any AI into a team (e.g. all AI team B) seems to stop premade alliances from working at all. Another thing we tested was for just the human players being in one team and the AI left as no team - this seemed to make us half-allies. Our units would not attack each other but we would not share unit/building vision I appreciate that this is a work in progress - just hope my feedback can help. The new lobby and map selection/preview etc is fantastic
  2. Hi there, Thanks for the reply. Truth be told I only tested the alliances with ai players this morning. The couple of previous test games had been with human players without pre-defined alliances so it will just be that then Thanks, izomyr
  3. Hi Guys, New here (apart from dropping by to download classic CnC games when I format my PC) and just found this new lobby system for RA which I am getting back into. The last time I played online was when gamespy ran an online matchmaking service... Anyway - Really amazing work! Love the new features. The only problem I can find is that the pre-created alliances don't seem to work, is there an add-on, dll etc that I should have to get that to work? The positions that we pick do work however which is great! Thanks again - There seem to be new additions to this every time I load it via the updater which is awesome! Well done FunkyFr3sh and co Cheers, Izomyr
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