As far as I know, Cncnet only add features in the game, or fixes the bugs, but it does not balance it. I understand how shocking, outrageous, iconoclastic, it could be to break the "balance" of an old game, with which so many fans are familiar with, today. But what about an option ? For example, when you are in a Cncnet lobby, you could have a new option : it would be called "Activate recent balance patch". And there would be a link to know to the patch note, to know every little things that changed, so player would be free to agree or disagree with it.
I say that, but I personally think that the game is already balanced with most units. The only good changes I would consider, are changes to make more usable and more strong units and building that are inefficient most of the time, because of the strenght of other units. So I'd prescribe only buffs, no nerfs. For example, a buff to turrets. Who uses turrets in multiplayer games ? No one most of the time, because an attack is always more efficient than a defense. So they should be buffed, like if you create 1 sentry gun you can place 3, if you create 1 tesla coil you can place 2, something like that. (The problem of turrets is that if you placed 1, the other sides of the base are still vulnerable, so if you want to be defended you have place a lot. It doesn't really make sense I think.) (I have seen a mod that does something like this for AI players, they can place several times the same building when they create 1.) Like I said, it should only be optional. The more stuff we can use, the more fun the game is.
There is one nerf however that is important I think : when the IFV is loaded with a navy seal, or a sniper, or a virus, or any unit that instantly kill infantry units at good distance, they should have less range and less fire rate, than they have now. It's interesting that the IFV can be loaded with an unit, but right now you can kill a whole army of infantry with it, very easily, in an instant, with this quite cheap unit. It means that if a player makes an ifv and load it with a navy seal, the opponent cannot make infantry of any kind. I don't think it is fun, so it should be also an optional modification of the game, in order to make infantry more usable.
What do you think ? Do you agree ?