Hi Support,
I'm trying to setup my RA2 multiplayer via CnCNet. I can get the game working no problem, however; the launcher errors every time. I've put it on Windows XP SP2 compatibility mode and always run as admin (although I've switched of UAC).
This is what I get and the log from client.log. I'm running all this on a VirtualBox VM.
11.05. 13:37:49.715 ***Logfile for Yuri's Revenge client***
11.05. 13:37:49.735 Client version: 2.0.2.5
11.05. 13:37:49.735 Loading settings.
11.05. 13:37:49.754 Initializing updater.
11.05. 13:37:49.754 Update mirror count: 1
11.05. 13:37:49.754 Running from: clientdx.exe
11.05. 13:37:49.754 Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1
11.05. 13:37:49.754 Selected OS profile: Windows 7
11.05. 13:37:49.754 Removing partial custom component downloads.
11.05. 13:37:49.754 Checking for the existence of FinalSun.ini.
11.05. 13:37:49.754 FinalSun.ini doesn't exist - writing default settings.
11.05. 13:37:49.754 An exception occured while checking the existence of FinalSun settings
11.05. 13:37:49.754 Writing installation path to the Windows registry.
11.05. 13:37:49.930 KABOOOOOOM!!! Info:
11.05. 13:37:49.930 Message: HRESULT: [0x887A0004], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_UNSUPPORTED/Unsupported], Message: Unknown
11.05. 13:37:49.930 Source: SharpDX
11.05. 13:37:49.930 TargetSite.Name: CheckError
11.05. 13:37:49.930 Stacktrace: at SharpDX.Result.CheckError()
at SharpDX.Direct3D11.Device.CreateDevice(Adapter adapter, DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
at SharpDX.Direct3D11.Device..ctor(DriverType driverType, DeviceCreationFlags flags, FeatureLevel[] featureLevels)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateDeviceResources()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters)
at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
at MonoGame.Framework.WinFormsGamePlatform.BeforeInitialize()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at .()
at .(String[] )
at .(String[] )
11.05. 13:37:51.122 Hardware info: Intel(R) Core(TM) i5-4288U CPU @ 2.60GHz (2 cores)