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Fourthbean

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  1. I'm trying to boot Yuri's Revenge through the CNCNet icon. I get an error message, here is the log. I can start Yuri's revenge and hit the initial menu if I launch outside of CNCNet. I updated to the latest Nvidia drivers, no change. Rebooted PC, no change. I've played on this machine in the past using CNCNet, but it's probably been a year or more. Any clue why I might be getting this message? I've been searching around but haven't seen anything to check for. 29.12. 22:15:58.510 ***Logfile for Yuri's Revenge client*** 29.12. 22:15:58.510 Client version: 2.0.6.7 29.12. 22:15:58.510 Loading settings. 29.12. 22:15:59.161 Initializing updater. 29.12. 22:15:59.176 Update mirror count: 1 29.12. 22:15:59.176 Running from: clientdx.exe 29.12. 22:15:59.176 Operating system: Microsoft Windows NT 6.2.9200.0 29.12. 22:15:59.176 Selected OS profile: WIN810 29.12. 22:15:59.176 Removing partial custom component downloads. 29.12. 22:15:59.192 Checking for the existence of FinalSun.ini. 29.12. 22:15:59.192 FinalSun.ini doesn't exist - writing default settings. 29.12. 22:15:59.192 An exception occured while checking the existence of FinalSun settings 29.12. 22:15:59.207 Writing installation path to the Windows registry. 29.12. 22:15:59.582 Initializing GameClass. 29.12. 22:15:59.770 InitGraphicsMode: 1536x864 29.12. 22:15:59.832 Checking local file versions. 29.12. 22:15:59.832 Loading maps. 29.12. 22:16:00.223 Hardware info: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz (4 cores) Video controller: NVIDIA GeForce GT 755M 29.12. 22:16:00.629 Map Maps\Yuri's Revenge\mag doesn't exist! 29.12. 22:16:01.270 Map Maps\Yuri's Revenge\clover doesn't exist! 29.12. 22:16:01.520 Map Maps\Yuri's Revenge\hexbay doesn't exist! 29.12. 22:16:01.801 MapSharer: PREVIEW PATH: Maps\Custom\63897d11c93be002b325e92ea67a307fe2dca227.png 29.12. 22:16:01.817 at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 ) at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮() 29.12. 22:16:01.848 MapSharer: PREVIEW PATH: Maps\Custom\8297f789f566546c85304cc0a27c1d90825a5786.png 29.12. 22:16:01.848 at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 ) at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮() 29.12. 22:16:01.864 MapSharer: PREVIEW PATH: Maps\Custom\e3d2222ef4de8e32aa099ce0ac17979d3c566309.png 29.12. 22:16:01.879 at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 ) at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮() 29.12. 22:16:01.879 MapSharer: PREVIEW PATH: Maps\Custom\fc232662b18a7b47256192f11e3a568f9fabff47.png 29.12. 22:16:01.879 at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‎‍‭‮‬‭‪‫‫‏‫‌‪‮‍‭‌‮‫‫‭‌‮‎‌‍‫‮(IniFile , Int32 ) at ‪‪‪‍‬‫‬‮‎‎‭‏‫‏‮‏‭‪‪‎‬‮‪‮.‭‏‌‍‭‍‭‍‬‬‮‍‍‮‮‪‬‪‎‫‭‌‮‍‮() 29.12. 22:16:02.082 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.098 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.114 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.114 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.129 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.145 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.145 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.161 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.176 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.176 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.192 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 29.12. 22:16:02.321 Attempting to parse INI\Battle.ini to populate mission list. 29.12. 22:16:02.327 File INI\Battle.ini not found. Ignoring. 29.12. 22:16:02.333 Attempting to parse INI\BattleE.ini to populate mission list. 29.12. 22:16:02.339 File INI\BattleE.ini not found. Ignoring. 29.12. 22:16:02.366 Saved Games directory not found! 29.12. 22:16:02.500 Reading statistics. 29.12. 22:16:02.560 AssetLoader.LoadSound: Sound not found! none 29.12. 22:16:02.566 AssetLoader.LoadSound: Sound not found! none 29.12. 22:16:02.572 AssetLoader.LoadSound: Sound not found! none 29.12. 22:16:02.578 AssetLoader.LoadSound: Sound not found! none 29.12. 22:16:02.584 AssetLoader.LoadSound: Sound not found! none 29.12. 22:16:02.590 AssetLoader.LoadSound: Sound not found! none 29.12. 22:16:02.853 AssetLoader.LoadSound: Sound not found! getready.wav 29.12. 22:16:02.859 MultiplayerGameLobby: Saved games are not available! 29.12. 22:16:03.147 AssetLoader.LoadSound: Sound not found! getready.wav 29.12. 22:16:03.154 MultiplayerGameLobby: Saved games are not available! 29.12. 22:16:03.227 KABOOOOOOM!!! Info: 29.12. 22:16:03.233 Message: HRESULT: [0x887A0022], Module: [SharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: A resource is not available at the time of the call, but may become available later. 29.12. 22:16:03.240 Source: SharpDX 29.12. 22:16:03.246 TargetSite.Name: CheckError 29.12. 22:16:03.253 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef) at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags) at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes() at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight) at DTAConfig.DisplayOptionsPanel.Initialize() at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child) at DTAConfig.OptionsWindow.Initialize() at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child) at ClientGUI.DarkeningPanel.AddChild(XNAControl child) at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control) at ‫‫‮‮‬‬‏‏‭‎‬‬‬‪‭‌‮‬‏‮.‏‭‏‌‌‏‪‮‌‏‪‮‍‫‎‬‌‫‪‎‬‌‌‎‮() at ‫‫‮‮‬‬‏‏‭‎‬‬‬‪‭‌‮‬‏‮.‮‏‬‬‫‎‎‬‫‭‮‍‏‎‮‍‌‎‪‏‭‏‬‮(GameTime ) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.RunLoop() at MonoGame.Framework.WinFormsGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at Microsoft.Xna.Framework.Game.Run() at ‍‎‏‭‍‏‮‍‏‫‭‌‭‮‌‪‍‍‫‮.‭‌‏‏‫‭‎‍‬‎‌‫‮‪‍‌‍‌‪‮‭‎‮() at ‎‪‍‬‪‏‪‭‬‌‏‎‫‪‍‍‌‪‭‌‪‭‭‮.‍‪‪‎‫‎‮‫‫‫‍‪‭‮‬‎‎‏‭‎‮‍‮(String[] ) at ‍‎‬‮‮‌‭‌‮‫‎‎‍‌‎‪‫‬‮‮‎‮‌‍‭‮.‬‌‮‭‍‪‮‭‮‫‪‫‬‬‮(String[] )
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