Jump to content

sohibil

Members
  • Posts

    3
  • Joined

  • Last visited

sohibil's Achievements

Newbie

Newbie (1/14)

  • One Month Later
  • One Year In Rare
  • Conversation Starter Rare
  • Week One Done

Recent Badges

0

Reputation

  1. Hello, I have a following issue. Although I'm not an expert mapper I know how to work with FinalAlert/FinalSun. Recently I've been working on a map for Twisted Insurrection. It's not the first map for this mod I've made, and all the previous maps worked fine, although they didn't quite meet my expectations. That's why I was surprised, when my most recent creation crashed during loading. Precisely it crashed during "secondary check of combat zone", though I'm not certain whether it really means something. The map in question is supposed to be a large valley infested with all kind of Tiberium nastiness, including all available lifeforms (there's a lot of them) surrounded by cliffs, on which the players start. There are also quite enough tech stuffs to capture - more than in any other map I've played so far. The one error I regret making is to not periodically test the map if it works. I've no idea what did I do wrong. The map check tool doesn't detect any errors. I tried to avoid placing Tiberium on slopes, because it is said to make the game crash. Perhaps one of the tiberium creature is buggy? I don't know - I've seen them all in other maps and they worked fine. I began to slowly deconstruct the map, in hopes, the thing causeng the crash will be removed but so far nothing helped and I don't want to remove the crucial stuff. I hope there's not something wrong with the terrain itself - it took me aeons to form it. I'm at my wit's end. I'm attaching a zip with the crash logs and the map itself. Can somebody experienced take a look at it? cbreach.zip
  2. Recently I got the latest version of Twisted Insurrection. The game is really fun but has some severe technical issues. It keeps encountering internal errors. This happens mostly when you play third or fourth skirmish match. I haven't attempted to play online yet because of this issue. It doesn't matter how the previous game ended, whether normally or aborted by player. Sometimes even the second match ends up with a message about encountering an internal error. One GDI mission also causes this problem when you try to load a saved game. It has no problems if you restart the mission but save it any time and try to load that position and again the game will end up with an internal error message. Said mission is 6th or so - the one where you begin with 2 Scatterpacks and 2 Snipers and have to blow up a train bridge using an engineer. I'm adding the latest crash logs for more info. EXCEPT_2021_12_26_14_08.TXT EXCEPT_2021_12_26_19_03.TXT EXCEPT_2021_12_26_19_26.TXT EXCEPT_2021_12_28_21_51.TXT
  3. About 3 years ago I made a Yuri's Revenge multiplayer map on a whim. It came out quite well but still remains in more or less beta state so I've yet to release it. The problem is I placed some neutral Battle Fortresses and want to fill them with desired infantry but have no idea how to achieve it. I placed few troops close to one Battle Fortress and tied them to script "board transport" or something like that, but nothing happened. There wasn't a single hint of a setting which transport should they actually board. What am I doing wrong? I also placed Yuri's command center in the middle and want to make it reveal the entire map for the player who captures it. Again I can't seem to figure out how.
×
×
  • Create New...