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Client Crash When DSR enabled Missing ini etc


Evelyn

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Works with Client in windowed mode DSR 8192x4320 is maybe not supported.

 

26.08. 13:54:14.140    ***Logfile for Yuri's Revenge client***
26.08. 13:54:14.142    Client version: 2.8.0.0
26.08. 13:54:14.142    Loading settings.
26.08. 13:54:14.153    Failed to load the translation file. Could not find file 'F:\EAapp\Command and Conquer Red Alert II\Resources\Translation.ini'.
26.08. 13:54:14.215    Initializing updater.
26.08. 13:54:14.220    Update mirror count: 1
26.08. 13:54:14.220    Running from: clientdx.exe
26.08. 13:54:14.221    Operating system: Microsoft Windows NT 6.2.9200.0
26.08. 13:54:14.221    Selected OS profile: WIN810
26.08. 13:54:14.221    Current culture: en-150
26.08. 13:54:14.223    Removing partial custom component downloads.
26.08. 13:54:14.224    Checking for the existence of FinalSun.ini.
26.08. 13:54:14.225    FinalSun settings file exists.
26.08. 13:54:14.227    Writing installation path to the Windows registry.
26.08. 13:54:14.230    Starting background processing of INI files.
26.08. 13:54:14.230    /INI/Base does not exist, skipping background processing of INI files.
26.08. 13:54:15.131    Initializing GameClass.
26.08. 13:54:15.236    InitGraphicsMode: 1920x1080
26.08. 13:54:15.250    KABOOOOOOM!!! Info:
26.08. 13:54:15.250    Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect.

26.08. 13:54:15.251    Source: SharpDX
26.08. 13:54:15.251    TargetSite.Name: CheckError
26.08. 13:54:15.252    Stacktrace:    at SharpDX.Result.CheckError()
   at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset()
   at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm)
   at DTAClient.DXGUI.GameClass.Initialize()
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at DTAClient.Startup.Execute()
   at DTAClient.PreStartup.Initialize(StartupParams parameters)
   at DTAClient.Program.Main(String[] args)
 

Edited by Evelyn
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