AtLeastIHaveJob Posted October 18 Share Posted October 18 I have Windows 10 running on bootcamp on a 27" iMac (Late 2019). I purchased RA2 via the Steam ultimate bundle, and it installed and ran pretty well, though only offered a few strange (low) screen resolution options. I then downloaded and installed the CnCNet Installer for Yuri's Revenge - this offered a lot more screen resolutions, but after the first one I selected, Yuri ran into a fatal error each time I started it. So... 1 - Anyone know the best resolution to set for an Apple iMac 27" 5K Display Early 2019 (Native resolution is: 5120 x 2880). 2 - Is there a way to do this not from within the game? Since the game won't run, I'm going to have to reinstall both RA2 and the CNC Patch unless there's some kind of pref file I can just edit somewhere? Thanks! Link to comment Share on other sites More sharing options...
MarT1n0viC Posted October 19 Share Posted October 19 Do you start the game over the cncnet-client? Cuz there u have different Render and Resolution options without start the game itself - u may need change the Render. Try CNCDRAW and 1920x1080 If you cant do that u have the file "RA2MD.ini" in ur game folder to change resolution manually. Link to comment Share on other sites More sharing options...
AtLeastIHaveJob Posted November 6 Author Share Posted November 6 Thanks for the reply. Yes - I am running the game from the CnCNet client. I tried manually editing the .ini file to a few different options, but every time YR crashes on startup. Here is th eoutput from one of the recent crash logs: -- 06.11. 12:38:31.579 ***Logfile for Yuri's Revenge client*** 06.11. 12:38:31.579 Client version: 2.8.0.0 06.11. 12:38:31.579 Loading settings. 06.11. 12:38:31.594 Failed to load the translation file. Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Command & Conquer Red Alert II\Resources\Translation.ini'. 06.11. 12:38:33.797 Initializing updater. 06.11. 12:38:33.938 Update mirror count: 1 06.11. 12:38:33.938 Running from: clientdx.exe 06.11. 12:38:33.938 Operating system: Microsoft Windows NT 6.2.9200.0 06.11. 12:38:33.938 Selected OS profile: WIN810 06.11. 12:38:33.938 Current culture: en-US 06.11. 12:38:33.938 Removing partial custom component downloads. 06.11. 12:38:33.938 Checking for the existence of FinalSun.ini. 06.11. 12:38:34.125 FinalSun.ini doesn't exist - writing default settings. 06.11. 12:38:34.125 An exception occured while checking the existence of FinalSun settings 06.11. 12:38:34.125 Writing installation path to the Windows registry. 06.11. 12:38:34.141 Starting background processing of INI files. 06.11. 12:38:34.141 /INI/Base does not exist, skipping background processing of INI files. 06.11. 12:38:36.765 Hardware info: Intel(R) Core(TM) i5-8500 CPU @ 3.00GHz (6 cores) | Video controller: Radeon Pro 570X | Total physical memory: 40GB 06.11. 12:38:43.626 Initializing GameClass. 06.11. 12:38:46.591 InitGraphicsMode: 5120x2880 06.11. 12:38:46.640 KABOOOOOOM!!! Info: 06.11. 12:38:46.640 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 06.11. 12:38:46.640 Source: SharpDX 06.11. 12:38:46.640 TargetSite.Name: CheckError 06.11. 12:38:46.640 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() at Rampastring.XNAUI.WindowManager.InitGraphicsMode(Int32 iWidth, Int32 iHeight, Boolean bFullScreen) at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) at DTAClient.DXGUI.GameClass.Initialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args) Link to comment Share on other sites More sharing options...
AtLeastIHaveJob Posted November 6 Author Share Posted November 6 I manually edited the Render to CNCDRAW as you suggested, (It was CNCD_DRAW before) but it didn't help. Are there other options I could try there (also entering manually in the .ini file, I guess)? Link to comment Share on other sites More sharing options...
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