Aro Posted December 9, 2007 Share Posted December 9, 2007 I've noticed that there are alot of people who are using single-player maps, that're having problems with dropships in-game (Not the dropship loadout, but say getting reinforcements from off the map using a dropship trigger). Here is how you do it: Set the taskforce (Make sure the Dropship is first in the list) 1 Dropship 2 Titans 2 Wolverines Then set the event (Most important part for a dropship trigger) 1 Move to waypoint XX (This will be the waypoint where the dropship enters the map) 2 Unload (Select the option that says keep transport, loose units) 3 Move to waypoint XX (This will be the waypoint where the dropship leaves the map) Then create the new team type. Waypoint = X (Where it'll be appearing from off the map) TaskForce = The Dropship Taskforce Script = The Dropship script AutoCreate = Check Full = Check Owner = Make sure it's the correct owner (More than likely GDI) Now set the trigger. Basics: Repeat = No Disabled = No Attatched Trigger = None Events: Elapsed time = (Whenever you want it to arrive, set to 0 if it's right at the start of the map) Action: Creat Reinforcements at waypoint = Select the dropship Team type, and the waypoint of where it'll be appearing from. In-game, your dropship will arrive, drop off the loaded units, and then the dropship will leave the map. You now have a sucsessful dropship trigger. This'll be useful for those who want to make some GDI single-player maps. Link to comment Share on other sites More sharing options...
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