I've been trying to record some tiberian sun games and tried several recorders (obs,banicam etc) but when they are set to the preferred "game mode" they only seem to detect the game using the "direct draw" rendering setting. The problem is when using this rendering setting i get an error at around the 5 min mark. I can fix the error by enabling "single processor affinity" but running on 1 core gets super laggy when recording even with fps set to 15. I am aware that i could use any rendering setting if i use the normal "screen capture" method but thats also laggy. I have tried pretty much all combinations of settings in tsconfig and changing the affinity for ts-spawn to dual core but the same problem persists.
Why can i use all 4 cores on other rendering settings but not direct draw?
Is there a patch i can install that will make direct draw stable on more than 1 core?
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KushLounge
hi
I've been trying to record some tiberian sun games and tried several recorders (obs,banicam etc) but when they are set to the preferred "game mode" they only seem to detect the game using the "direct draw" rendering setting. The problem is when using this rendering setting i get an error at around the 5 min mark. I can fix the error by enabling "single processor affinity" but running on 1 core gets super laggy when recording even with fps set to 15. I am aware that i could use any rendering setting if i use the normal "screen capture" method but thats also laggy. I have tried pretty much all combinations of settings in tsconfig and changing the affinity for ts-spawn to dual core but the same problem persists.
Why can i use all 4 cores on other rendering settings but not direct draw?
Is there a patch i can install that will make direct draw stable on more than 1 core?
running windows 10.
Any ideas?
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