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Yuri revenge crashes (DXGI error not currently available)


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Posted

Hello,

        I have been facing the problem of yuari crash, since it works fine first time but  after few moments was not responding so i quit the game through task manager. Now its giving me the error(Log file added in this mail).

 

 

 

 

 

client crash log.text

 

30.12. 18:07:53.740    ***Logfile for Yuri's Revenge client***

30.12. 18:07:53.761    Client version: 2.0.2.5

30.12. 18:07:53.766    Loading settings.

30.12. 18:07:53.783    Initializing updater.

30.12. 18:07:53.790    Update mirror count: 1

30.12. 18:07:53.794    Running from: clientdx.exe

30.12. 18:07:53.820    Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1

30.12. 18:07:53.824    Selected OS profile: Windows 7

30.12. 18:07:53.845    Removing partial custom component downloads.

30.12. 18:07:53.854    Checking for the existence of FinalSun.ini.

30.12. 18:07:53.858    FinalSun.ini doesn't exist - writing default settings.

30.12. 18:07:53.862    An exception occured while checking the existence of FinalSun settings

30.12. 18:07:53.867    Writing installation path to the Windows registry.

30.12. 18:07:54.160    InitGraphicsMode: 1024x600

30.12. 18:07:54.950    Hardware info: Intel® Core i3-3220 CPU @ 3.30GHz (2 cores)  Video controller: Intel® HD Graphics

30.12. 18:07:55.037    Checking local file versions.

30.12. 18:07:55.041    Loading maps.

30.12. 18:07:55.217      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.226      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.238      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.245      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.252      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.261      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.270      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.280      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.289      at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‮‎‌​‭‍‮‮‏​‎‭‬‍‍‭‬‪‭‪‎‫‌‎‌‮‫‮(IniFile , Int32 )

  at ‬‫‏‏‪‬‎‪‮‪‬‬‏‏‍‍‌​‎‍‭‮​‬‏‭‍‌‮.‎‫‬‮‏​​‭‍​‎‍‍‌‎‌‫‪‎‎‏‏‎‏‪‭‍‎‮()

30.12. 18:07:55.400    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.410    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.421    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.431    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.442    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.452    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.463    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.474    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.485    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.495    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.506    AssetLoader.LoadSound: Sound not found! MainMenu\button.wav

30.12. 18:07:55.553    Attempting to parse INI\Battle.ini to populate mission list.

30.12. 18:07:55.558    File INI\Battle.ini not found. Ignoring.

30.12. 18:07:55.564    Attempting to parse INI\BattleE.ini to populate mission list.

30.12. 18:07:55.570    File INI\BattleE.ini not found. Ignoring.

30.12. 18:07:55.594    Saved Games directory not found!

30.12. 18:07:55.665    Reading statistics.

30.12. 18:07:55.713    AssetLoader.LoadSound: Sound not found! none

30.12. 18:07:55.719    AssetLoader.LoadSound: Sound not found! none

30.12. 18:07:55.725    AssetLoader.LoadSound: Sound not found! none

30.12. 18:07:55.731    AssetLoader.LoadSound: Sound not found! none

30.12. 18:07:55.736    AssetLoader.LoadSound: Sound not found! none

30.12. 18:07:55.893    MultiplayerGameLobby: Saved games are not available!

30.12. 18:07:56.077    MultiplayerGameLobby: Saved games are not available!

30.12. 18:07:56.129    KABOOOOOOM!!! Info:

30.12. 18:07:56.133    Message: HRESULT: [0x887A0022], Module: [sharpDX.DXGI], ApiCode: [DXGI_ERROR_NOT_CURRENTLY_AVAILABLE/NotCurrentlyAvailable], Message: Unknown

30.12. 18:07:56.139    Source: SharpDX

30.12. 18:07:56.145    TargetSite.Name: CheckError

30.12. 18:07:56.150    Stacktrace:    at SharpDX.Result.CheckError()

  at SharpDX.DXGI.Output.GetDisplayModeList(Format enumFormat, Int32 flags, Int32& numModesRef, ModeDescription[] descRef)

  at SharpDX.DXGI.Output.GetDisplayModeList(Format format, DisplayModeEnumerationFlags flags)

  at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_SupportedDisplayModes()

  at DTAConfig.DisplayOptionsPanel.GetResolutions(Int32 minWidth, Int32 minHeight, Int32 maxWidth, Int32 maxHeight)

  at DTAConfig.DisplayOptionsPanel.Initialize()

  at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)

  at DTAConfig.OptionsWindow.Initialize()

  at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)

  at ClientGUI.DarkeningPanel.AddChild(XNAControl child)

  at ClientGUI.DarkeningPanel.AddAndInitializeWithControl(WindowManager wm, XNAControl control)

  at ‌‬‪‏‫‮‮‍‭‫‬‏‌‮‬‌‬‭‍‫‎‍‬‫‬‌‮.‏‮‍‪‎‏‪‍‪‏‫‍‏‍‭‪​‫‪‭‮‍‏‮‮()

  at ‌‬‪‏‫‮‮‍‭‫‬‏‌‮‬‌‬‭‍‫‎‍‬‫‬‌‮.‮‬‍‬‎‫‏‮‫‎‪‌​‍‬‌‬‍‫‎​‫‌​‬‮()

  at ‌‬‪‏‫‮‮‍‭‫‬‏‌‮‬‌‬‭‍‫‎‍‬‫‬‌‮.‌‌‬‭‏‪‫‎‏‪​‪​‭‍‪‏‬‬‍​‬‏‏‎‭‮(GameTime )

  at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)

  at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)

  at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)

  at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)

  at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)

  at Microsoft.Xna.Framework.Game.Tick()

  at MonoGame.Framework.WinFormsGameWindow.RunLoop()

  at MonoGame.Framework.WinFormsGamePlatform.RunLoop()

  at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)

  at Microsoft.Xna.Framework.Game.Run()

  at ‌‏‏‮‭‏‫‌‏‌‍‮‭‬‬‬​​‬‮‎​‪‮‮.‎‍‍‫‍‎‪‏‭‮‪‌‏‎‎‪‮‭‬‮‬‭‫‬‫‫‮‭‬‌‮()

  at ‮‍‍‭‍‭‮‌‪‌​‌‮‏‎‪‎‏​‬‌‌‍‮.‫‪‌‎‭‬‭‬‏‪‪‏‭‭‬‮​​‫‌‭‮(String[] )

  at ‮‏‎‏‮‌‪‭‫‪‎‌‭‬‬‌‮‫‎‭‫‍‮‬‌‮.‎‎‮‏‮‭​‏‪‮‎‫‬‎​‫‍‫​‍‪‭‪‌‮(String[] )

 

 

 

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  • 2 months later...
Posted

Solved this problem on my Windows 10 by changing screen resolution to a smaller one that matched on of RA2 game resolutions. Found this trick in NVIDIA forums. Hope it helps, htahir6200

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