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PrezSpammer

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Everything posted by PrezSpammer

  1. Before I go into client suggestions, I would like to share what's so desperately needed here on the discussion boards. Now that RA2 and YR are free to download, there's been this massive influx of players with no experience. Therefore, someone should put together a training section with basic build orders and fundamentals. The one that was on Strike Team taught me and likely countless others so much invaluable information and I'm quite certain that postings which are well-written will do the same here. As for client tweaks: Fix Naval War, Meat Grinder, Land Rush and Megawealth to exactly how they are on XWIS. More game lobby options (actually, mostly exclusions): -All random countries -All random Positions -- make it so that on Team Alliance or Battle settings, it automatically knows which team to place each player -Allied/Soviet only with two options: 1. Player/Host chooses country 2. Random -Yuri only -- players cannot select a different country -Everything random -Expand the crates option when enabled: 1. No Yuri MCV 2. Matching MCV from crates: The only MCVs that players can acquire from crates are the same as what they started with. For example, if someone starts out with a Soviet country, as far as MCV crates are concerned, they will not be able to acquire an Allied or Yuri MCV. 3. Be able to change the abundance of crates, perhaps have options like this: A. Normal, B. Minimal, C. Double, D. Triple, etc. Imagine being able to play other official maps besides ToE where there's lots of crates! -Miners from factory first (up to 3): Cannot begin to build any other vehicle until you first make the minimum number of Miners from your War Factory, which is set by the host. You can still queue other vehicles but the game will not allow them to be built until the last required Miner rolls out of the factory. -No spying factories or barracks (primarily for ToE and possibly custom crate maps) -No Navy
  2. Thanks Rampastring, that's exactly what I needed to do.
  3. They're all .YRM files and inside the RA2 folder.
  4. Whenever I try hosting a game, some custom maps that I've had long before installing CNCNet will not show up in the list of available maps; a few will appear but most of them don't. Is there an easy fix for this?
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