this would have happened before. if target is not in range, mmk would walk toward it. if it's got a carry on it, MMK is still active and cannot shoot the target cause carry is on it. that's always been the case. but yes, now every unit is the same as mmk. antis' used to stay targeted to a scout walking by if the scout lived, now they wait for new target as soon as one is out of range. it changes inf battles drastically as well. none of it bothers me terribly, but I did like it the way it was before.