Can I test my maps with 3 ally AI?<< Yes but not recommended.
Make it super simple, let it attack only you. A 1player survival to start with. Blank map, 10x10 gem patch for yourself+army of tanks(5minutes work), just sit back and watch how the ai will attack.
Let the first attack come in the first 20 sec (you got a army of 30rhinos right?)
If need some adjustment then you can quickly quit, go back to FA2 edit some thing and try again all in just a few minutes. That is the fastest way to test it. When you happy with it, link the same attacks to the other player(s) but spawning from diffrent waypoints.
Script:
scatter
patrol to waypoint ...
do this 15
or a better script :
scatter
patrol to waypoint ..A
patrol to waypoint ..B
do this 15
succes
jump to line 1 or 2
That way it will always be in a patrol mode (having at least 2 waypoints).
More waypoints = more area to scan for enemy's.
Script:: Attack 1 not specified << meens it will lock on a (sometimes random) target and unlock ONLY if the target is destroyed, so don't use that script.
You can combine the attacks in 1 trigger:
Trigger 1 Attack1
event: elapse time ...
---------------------------
new action 0 : 80/waypoint ../ teamA ...
new action 1 : 80/waypoint ../ teamB ...
new action 2 : 80/waypoint ../ teamC ...
new action 3 : 80/waypoint ../ teamD ...
Action 80 is limited with the amount of units it can spawn at a time but very usefull.
All in 1 trigger (max 14 actions in a trigger)
You will get there by trial and error, a lot is possible in FA2 just be patient.
Giving away my secrets :laugh: