I'd like to add that I've tried using the search function ... I get no results regarding this error. Is it broken?
###
here's the log file output (I just found that too ; ) )
###
28.04. 06:00:12.079 ***Logfile for Yuri's Revenge client***
28.04. 06:00:12.094 Client version: 2.0.6.7
28.04. 06:00:12.095 Loading settings.
28.04. 06:00:12.175 Initializing updater.
28.04. 06:00:12.178 Update mirror count: 1
28.04. 06:00:12.178 Running from: clientdx.exe
28.04. 06:00:12.178 Operating system: Microsoft Windows NT 6.1.7601 Service Pack 1
28.04. 06:00:12.178 Selected OS profile: WIN7
28.04. 06:00:12.179 Removing partial custom component downloads.
28.04. 06:00:12.180 Checking for the existence of FinalSun.ini.
28.04. 06:00:12.180 FinalSun.ini doesn't exist - writing default settings.
28.04. 06:00:12.180 An exception occured while checking the existence of FinalSun settings
28.04. 06:00:12.181 Writing installation path to the Windows registry.
28.04. 06:00:12.622 Initializing GameClass.
28.04. 06:00:12.853 InitGraphicsMode: 1600x900
28.04. 06:00:12.959 Checking local file versions.
28.04. 06:00:12.966 Loading maps.
28.04. 06:00:13.582 Hardware info: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz (2 cores) Video controller: Intel(R) HD Graphics 4000
28.04. 06:00:13.964 Map Maps\Yuri's Revenge\mag doesn't exist!
28.04. 06:00:14.155 Map Maps\Yuri's Revenge\clover doesn't exist!
28.04. 06:00:14.313 Map Maps\Yuri's Revenge\hexbay doesn't exist!
28.04. 06:00:15.056 MapSharer: PREVIEW PATH: Maps\Custom\63897d11c93be002b325e92ea67a307fe2dca227.png
28.04. 06:00:15.086 at .(IniFile , Int32 )
at .()
28.04. 06:00:15.108 MapSharer: PREVIEW PATH: Maps\Custom\8297f789f566546c85304cc0a27c1d90825a5786.png
28.04. 06:00:15.114 at .(IniFile , Int32 )
at .()
28.04. 06:00:15.119 MapSharer: PREVIEW PATH: Maps\Custom\fc232662b18a7b47256192f11e3a568f9fabff47.png
28.04. 06:00:15.120 at .(IniFile , Int32 )
at .()
28.04. 06:00:15.512 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.518 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.526 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.533 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.539 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.545 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.551 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.556 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.563 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.569 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.575 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav
28.04. 06:00:15.768 KABOOOOOOM!!! Info:
28.04. 06:00:15.768 Message: Input string was not in a correct format.
28.04. 06:00:15.770 Source: mscorlib
28.04. 06:00:15.771 TargetSite.Name: StringToNumber
28.04. 06:00:15.771 Stacktrace: at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
at System.Int32.Parse(String s)
at Rampastring.XNAUI.XNAControls.XNAControl.ParseAttributeFromINI(IniFile iniFile, String key, String value)
at Rampastring.XNAUI.XNAControls.XNAPanel.ParseAttributeFromINI(IniFile iniFile, String key, String value)
at ClientGUI.XNAExtraPanel.ParseAttributeFromINI(IniFile iniFile, String key, String value)
at Rampastring.XNAUI.XNAControls.XNAControl.GetAttributes(IniFile iniFile)
at ClientGUI.XNAWindow.GetINIAttributes(IniFile iniFile)
at ClientGUI.XNAWindow.SetAttributesFromIni()
at .()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at .()
at Rampastring.XNAUI.XNAControls.XNAControl.AddChild(XNAControl child)
at .()
at Rampastring.XNAUI.WindowManager.AddAndInitializeControl(XNAControl control)
at .()
at .(GameTime )
at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.<>c.<.cctor>b__114_1(IUpdateable updateable, GameTime gameTime)
at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData)
at Microsoft.Xna.Framework.Game.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at MonoGame.Framework.WinFormsGameWindow.RunLoop()
at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at Microsoft.Xna.Framework.Game.Run()
at .()
at .(String[] )
at .(String[] )