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Ad1

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  1. Just to let you know, I solved this issue. I needed to paste the d3d8.dll file from dgvoodoo2 "MS" folder into the directory with the generals exe. It worked then. I had an issue with it crashing every time I alt-tabbed out, but, once we knew what was needed to get it to run, I got sent a different d3d8.dll file from legionnaire generals. After replacing the old dll with the new it worked flawlessly.
  2. Right ok. So this is a baffling mystery. My laptop spec in short summary. Intel core i7 8th gen 8750H CPU, Gtx1060 6GB GPU, 16GB ram, Windows 10 pro (version 1903 AFAIK). So I have the directx 8.1 error shown on so many Generals "fix" videos. Every way to "fix" it hast worked. Here is what I have tried. 1). The simple "delete the dgbhelp.dll files from both generals and zero hour folders, Still get directx error. 2). Tried the simple "change the resolution" fix on the options/ini file, still get directx error 3). Tried to wrap the dll using DGvoodoo2 dll wrapper (this was a suggestion made by a forum post which got the poster's generals to work) and paste it into the generals directory, then copy 4 dll files from the dgvoodoo x86 folder into the main generals directory, and rename d3d8.dll file to d3d8x.dll. still get the directx error. 4). suggested to me by "Generals legionnaire", double checked that the generals data and generals zero hour data files (which appear by default, and are supposed to do so, in your documents folder) aren't accidentally being placed in microsoft one drive. (I checked, and my one drive wasn't even set up). Also to check in the registry editor that the reg's for the game contain the right information. All was as it should. Still get directx error. 5). Downloaded and installed the official microsoft directx redistribution files, which will replace any missing old directx data which is supposed to be present on directx 12 which might not be. Still get the directx error 6). Probably the most baffling, and one I was CERTAIN, HAD to work. Tried the brilliant "Gen patcher" created by "generals legionnaire". This is a great custom made program which goes through all your generals/generalsZH directory files and corrects every potential issue which is known to cause this directx error, fixes resolution issue and much more. STILL get the directx error .... Just to add. The Generals version I am using is the Origin ultimate collection one. But I have tried it from Oldgamesdownload.com just to be sure it wasn't my version at fault. Also, before trying each step I first uninstalled and reinstalled a fresh, unchanged install of the game, to eliminate any chance of contamination and/or changes contradicting changes. I have also tried all the "fixes" mentioned above together at the same time. STILL get the directx error. I really don't know how it can still not be working. Is there anything more at all I can try? Anyone on youtube or anywhere else found another way to get the game to work? Or, having replayed all the C&C games again, bar Generals, am I just going to have to accept the fact this one isn't ever gonna work for me, and just cut my losses and give up?
  3. I have the latest tiberian sun game download from the link on this site. I have activated the core defender as buildable from the firestorm ini files and even managed to get it redeployable into the folded away structure version (I'm a total modding noob so this is a surprise) For fairness I set the build limit to 1 for both building the structure version and the unit from the war factory with the idea that you can never have more than 1 defender at a time. But there's a way round it if you build one, and deploy into the other the other version becomes available to build once again (obviously the trigger is whether the game can still detect another in the exact same state). So you can basically fool the game into letting you build lots by deploying it if its the vehicle (turning it into the structure version with the game no longer detecting the unit version and letting another become buildable). Sorry for the essay type post but my question is, how can I program the game to let me build only 1 core defender whether that be in the deployed state or undeployed state? Also is there a more recent download on here that restores the missing animations from the nod war factory (flashing lights above door) and civilian array (extra dishes rotating) etc? As the one I have from here doesn't have these animation fixes. Thanks
  4. Hi there. New to the forum and first time poster but long term cnc fanatic from day 1. Recently downloaded the first 3 games from this great site and have added several bits to the ini files like enabling sandbags and allowing them to link up, spotlight alarm tower etc. I want to maybe fix the building animations such as the nod war factory lights and civilian array graphics etc but all patches I've seen seem to overhaul the ini files and I fear my mods will be wiped out. So my question really is, is there a way to fix just the animations with a patch and not lose my changes? I saw on one persons video he was able to build the firestorm units on original tiberian sun after downloading a patch which fixed the animations and more, and I like to keep the game true to the original for the most part. Bit of a noob with this modding so apologies if this is a daft question. Thanks
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