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About Avantel

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  1. I'm trying to make it possible for Boris to swim, and I thought making him use the seal swimming animations would work perfectly for that, but for the life of me I can't figure out how to use animations across units. It either ends up with Boris having weird glitchy movements, or just straight up not visible on the screen. So far the main work-around I've come up with is to just replace the Boris unit with the arctic seal, keeping all the voice lines and attacks from Boris, but then I wouldn't have the seal recolor for their standard use. Any help would be appreciated
  2. Hello! I am currently working on a "soft mod" of Yuri's Revenge (really just edits to the rulesmd.ini file), and was wondering if it was possible to allow tanks to be paradropped. Alternatively, is it possible to make a vehicle that can paradrop units on command, rather than from the support power (as in, you load units into it, then can deploy them from the air, as opposed to having to land first them evac the units)? Thanks!
  3. Is there a tutorial for this somewhere? I kinda was able to brute force my way to understanding the rules file, but I have no idea how to do that part 😕 Nvm, I figured it out. For anyone else that finds this thread and is new to "modding" or rules edits, you just copy in the rules.ini file text directly into the .map file. Using Notepad works just fine for the edits. It may not be the perfectly correct way to do it, but it works (and for a quick fun mode to play with friends, that's good enough for me).
  4. I've been messing around with the rulesmd.ini file, and have come up with a fairly fun variant to the gameplay. I was wondering: is there any way that I could implement this into the CnCNet client, so that I could try out the new rules with a friend?
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