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jl6

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  1. jl6

    help me please

    solved 🤣Thankyou so much
  2. jl6

    help me please

    The game was working well until today 15.11. 16:31:03.936 ***Logfile for Yuri's Revenge client*** 15.11. 16:31:03.936 Client version: 2.8.0.0 15.11. 16:31:03.936 Loading settings. 15.11. 16:31:03.947 Failed to load the translation file. Could not find file 'C:\Program Files (x86)\Red Alert 2 Yuri's Revenge\Resources\Translation.ini'. 15.11. 16:31:03.957 Initializing updater. 15.11. 16:31:03.957 Update mirror count: 1 15.11. 16:31:03.957 Running from: clientdx.exe 15.11. 16:31:03.957 Operating system: Microsoft Windows NT 6.2.9200.0 15.11. 16:31:03.957 Selected OS profile: WIN810 15.11. 16:31:03.957 Current culture: en-US 15.11. 16:31:03.967 Removing partial custom component downloads. 15.11. 16:31:03.967 Checking for the existence of FinalSun.ini. 15.11. 16:31:03.967 FinalSun.ini doesn't exist - writing default settings. 15.11. 16:31:03.967 An exception occured while checking the existence of FinalSun settings 15.11. 16:31:03.967 Writing installation path to the Windows registry. 15.11. 16:31:03.967 Starting background processing of INI files. 15.11. 16:31:03.967 /INI/Base does not exist, skipping background processing of INI files. 15.11. 16:31:04.419 Initializing GameClass. 15.11. 16:31:04.536 InitGraphicsMode: 1920x1080 15.11. 16:31:04.615 Loading maps. 15.11. 16:31:04.615 Checking local file versions. 15.11. 16:31:04.622 Loading multiplayer map list failed!!! 15.11. 16:31:04.629 Game Client Version: YR 8.43.0 15.11. 16:31:04.803 DiscordHandler: Connected Discord RPC client. 15.11. 16:31:04.892 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.899 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.899 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.899 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.902 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.902 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.902 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.902 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.902 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.902 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.902 AssetLoader.LoadSound: Sound not found! MainMenu/button.wav 15.11. 16:31:04.943 Attempting to parse INI/Battle.ini to populate mission list. 15.11. 16:31:04.943 File INI/Battle.ini not found. Ignoring. 15.11. 16:31:04.943 Attempting to parse INI/BattleE.ini to populate mission list. 15.11. 16:31:04.943 File INI/BattleE.ini not found. Ignoring. 15.11. 16:31:04.963 Saved Games directory not found! 15.11. 16:31:05.034 Reading statistics. 15.11. 16:31:05.049 Hardware info: AMD Ryzen 7 5800H with Radeon Graphics (8 cores) | Video controller: AMD Radeon(TM) Graphics Video controller: NVIDIA GeForce RTX 3060 Laptop GPU | Total physical memory: 16GB 15.11. 16:31:05.506 KABOOOOOOM!!! Info: 15.11. 16:31:05.506 Message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index 15.11. 16:31:05.507 Source: mscorlib 15.11. 16:31:05.507 TargetSite.Name: ThrowArgumentOutOfRangeException 15.11. 16:31:05.507 Stacktrace: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at DTAClient.DXGUI.Multiplayer.GameLobby.GameLobbyBase.GetDefaultGameModeMapFilter() at DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.LoadSettings() at DTAClient.DXGUI.Multiplayer.GameLobby.SkirmishLobby.Initialize() at Rampastring.XNAUI.XNAControls.XNAControl.AddChildImmediate(XNAControl child) at ClientGUI.DarkeningPanel.AddChild(XNAControl child) at DTAClient.DXGUI.Generic.LoadingScreen.Finish() at DTAClient.DXGUI.Generic.LoadingScreen.Update(GameTime gameTime) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.SortingFilteringCollection`1.ForEachFilteredItem[TUserData](Action`2 action, TUserData userData) at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at MonoGame.Framework.WinFormsGameWindow.TickOnIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at MonoGame.Framework.WinFormsGameWindow.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)
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