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Posted

Hey,

I play RA2 in co-op, 2 humans vs 2-3 AI.

Usually the first 20 minutes can be fun with medium/brutal AI, but afterwards they tend to tail off. Is there anything I can modify in spawner.xdp to make the AI more consistent in the later parts of the game?

It'd be cool if something would cause them to make larger attack forces and larger bases.

Thanks!

Posted

You can edit AI as part of any map using the AI editor inside the map editor. (It's a complicated process and I can't provide any other information due to the length of time it takes to explain.)

Search https://www.ppmsite.com/ for tutorials that describe editing AI in full.

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