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Posted

I make concrete walls from the NE corner to the SW corner and then from NW to SE, making a big X across the map.  Where the concrete comes together is obviously the center and then sometimes I also make a N-S and E-W cross.  Overlay is a good guideline because you can hide that layer and focus on your template tiles looking good.  Then erase the concrete and put down Tiberium last.

 

Posted

Also, XCC Editor shows row and column numbers on mouseover. First square (map border) is 0, last one is 63 (again, map border in a 62x62 map), so the true centre of a 62x62 map is a 2x2 square on rows 31 and 32 and columns 31 and 32.

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