Myg Posted May 12, 2015 Share Posted May 12, 2015 Basically, the fundamental structure missing from this whole project is the calculation of the unit speeds/turn speeds from stats to game engine representation, as the server needs to emulate this exactly in order to keep things in tune. Any work on this part would be greatly appreciated. (Probably uses the same calculation from C&C95). Link to comment Share on other sites More sharing options...
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