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Posted

Hi peaple, i was updated my mappack! added some maps and puted the map who i uses on Map Comp! Some informations you need know:

 

Glacial Montain: That map i was picked up a image is using SNOW, not Winter, how the image is saying

 

Click to Preview:

 

GLACIAL MONTAIN (5P)

THE FOUR HORSEMEN (2V2)

TIBERIUM ZONE (4P)

VICEROID AREA (6P)

INJUSTICE FOR ALL (4P)

RISE OF THE TIBERIUM (5P)

TIBERIUM WARS (4P)

[C] SEEKING ON CITY (2P)

A INSLAND IN THE NOWHERE (5P)

[C] WHATER DESERT (4P)

THE FORGOTTEN VILLAGE (4P)

 

INSTALATION:

Unzip everything inside of the .zip file on your c&c directory.

Updated, Please download agan (2/18/2010)

 

Changelog: See below posts

 

(edited due new forum rules.)

scpmaps.1.1.2011.zip

Posted

1. Please tell us what your map numbers are

3. You need some serious fixing of your map names... "a island on the nothing" makes no sense at all, I suspect the one after that should be "water desert", and, again, "seeking on city" sounds kinda weird.

 

Posted

sorry for BAD english but, the "Wather desert" is anyting like "what" and "water together, but, i wronng the H :P

Numbers of the maps:

SCM21EA: GLACIAL MONTAIN (6P)

SCM22EA: THE FOUR HORSEMEN (4P)

SCM23EA: TIBERIUM ZONE (4P)

SCM24EA: VISCEROID AREA (6P)

SCM25EA: INJUSTICE FOR ALL (4P)

SCM26EA: RISE OF THE TIBERIUM (5P)

SCM27EA: TIBERIUM WARS (4P)

SCM28EA: [C] SEEKING IN THE CITY (2P)

SCM29EA: AN ISLAND IN THE NOWHERE (5P)

SCM30EA: [C] WHATHER DESERT (6P)

SCM66EA: THE FORGOTTEN VILLAGE (4P)

 

Fixed, please download the mappack agan  :)

  • 6 months later...
Posted

Updated (02\18\2010)

 

Changelog:

Fixed the bug on the Glacial Montain who not permit you to expand your baze (this is a bug on v1.05a, v1.06a, v1.06b High Resolution) on the StartPoint 0.

 

The Glacial montain is on Snow Pallete, in the image is winter, because i started on winter, after, converted to Snow.

  • 10 months later...
Posted

Update (1/1/2011)

 

Changelog:

- Some changes on the "Glacial Montain", "Viceroid Area", "Rise of the Tiberium" and "Tiberium Wars".

- Removed my "Advanced spawn System" from the "Viceroid Area", since it was sometimes crashing the game and it was not working.

- Added the "Players=X" in the [basic] Section, something i shoulded implemented a long time ago.

 

New previews of the maps will be uploaded.

[edit]

Done

Posted

...I strongly advice not using visceroids (or any kind of neutral enemies) on multiplayer maps, since they'll always attack the same (most northern) player.

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