Eisengeist Posted August 8, 2015 Share Posted August 8, 2015 UPDATE: Figured out that Capture the flag mode makes bridges indestructible and I had left that set for a long time while testing map mods in offline skirmish. I was testing some maps and I can't destroy bridges anymore. I looked into spawn.xdp and spawnam.xdp and I haven't noticed any setting relating to it, except bridgestrength still at its default 1000. But I can't even C4 them with Tanya anymore. Also some time ago when I could destroy them, particularly noticeable with C4, the section of bridge would just disappear or change to ruins instantly with no explosive or screen shake or anything. Is that a CNCNet change/mod of the exe for multiplayer stability? Also is there any reason an AI player with no power plants would still have a functional gap generator and AA guns? Link to comment Share on other sites More sharing options...
Eisengeist Posted August 15, 2015 Author Share Posted August 15, 2015 Testing basic standard RA multi maps, bridges can not be destroyed. This really messes up at least one map I want to release. Is there some override I can put in a map to re-enable destructible bridges? Link to comment Share on other sites More sharing options...
Allen262 Posted August 15, 2015 Share Posted August 15, 2015 I never seen this error. I know you can run into indestructible Bridges after you destroy 2 or 3 on MP maps. Link to comment Share on other sites More sharing options...
Eisengeist Posted August 16, 2015 Author Share Posted August 16, 2015 Playing the same standard maps in the same installation through regular RA's skirmish mode, I can destroy bridges. But online through CNCnet on the same installation I can't and can't even target them with Tanya's C4. It's been like this for well over a week. UPDATE: Figured out that Capture the flag mode makes bridges indestructible and I had left that set for a long time while testing map mods in offline skirmish. Link to comment Share on other sites More sharing options...
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