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Debugging Help - Reconnection error w/ Custom Map


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Posted

Hi all, FNG here,

 

For shits and giggles I'm trying to mod a map with a lot of triggers using FinalAlert 2.  Whenever I try to play it with my brother over CnCNet we get a reconnection error a couple of seconds in.  Does anyone have any suggestions on how to debug custom maps?  Thanks.

 

-Les

Posted

The map is originally by another user who combined the Moscow levels from both RA2 campaigns, and I've been trying to turn it into a quasi-survival map.  The error seems to occur before the change house triggers are activated, but I'm not sure.

 

I'm not sure how much time you guys want to waste on this, but here you go.

kremlin_hour_mod_v5.zip

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