Sargardan Posted December 19, 2016 Share Posted December 19, 2016 hi i have problem , kabooom i already installed framework 4 this is my client.log file 20.12. 01:39:43.328 ***Logfile for Yuri's Revenge client*** 20.12. 01:39:43.343 Client version: 2.0.3.1 20.12. 01:39:43.343 Loading settings. 20.12. 01:39:43.406 Initializing updater. 20.12. 01:39:43.421 Update mirror count: 1 20.12. 01:39:43.421 Running from: clientxna.exe 20.12. 01:39:43.421 Operating system: Microsoft Windows NT 5.1.2600 Service Pack 3 20.12. 01:39:43.421 Selected OS profile: Windows XP 20.12. 01:39:43.437 Removing partial custom component downloads. 20.12. 01:39:43.437 Checking for the existence of FinalSun.ini. 20.12. 01:39:43.437 FinalSun.ini doesn't exist - writing default settings. 20.12. 01:39:43.437 An exception occured while checking the existence of FinalSun settings 20.12. 01:39:43.453 Writing installation path to the Windows registry. 20.12. 01:39:44.593 InitGraphicsMode: 1600x900 20.12. 01:39:44.937 Loading maps. 20.12. 01:39:45.109 Checking local file versions. 20.12. 01:39:45.906 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.921 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.921 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.953 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.953 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.984 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.984 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.000 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.031 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.046 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.062 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.140 Hardware info: Intel® Celeron® D CPU 3.06GHz (1 cores) Video controller: NVIDIA GeForce 7300 GT 20.12. 01:39:46.687 Attempting to parse INI\Battle.ini to populate mission list. 20.12. 01:39:46.687 File INI\Battle.ini not found. Ignoring. 20.12. 01:39:46.687 Attempting to parse INI\BattleE.ini to populate mission list. 20.12. 01:39:46.703 File INI\BattleE.ini not found. Ignoring. 20.12. 01:39:46.781 Saved Games directory not found! 20.12. 01:39:47.109 Skipping reading statistics because the file doesn't exist! 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.984 MultiplayerGameLobby: Saved games are not available! 20.12. 01:39:48.875 MultiplayerGameLobby: Saved games are not available! 20.12. 01:39:49.234 Loading friend list failed! 20.12. 01:39:49.312 KABOOOOOOM!!! Info: 20.12. 01:39:49.312 Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games. 20.12. 01:39:49.359 Source: Microsoft.Xna.Framework 20.12. 01:39:49.359 TargetSite.Name: Play 20.12. 01:39:49.359 Stacktrace: at Microsoft.Xna.Framework.Media.MediaQueue.Play(Song song) at .() at .() at .() at .() at .(GameTime ) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at .() at .(String[] ) at .(String[] ) 20.12. 01:39:49.359 InnerException info: 20.12. 01:39:49.359 Message: An unexpected error has occurred. 20.12. 01:39:49.359 Stacktrace: help me , idk what to do Link to comment Share on other sites More sharing options...
Grant Posted December 19, 2016 Share Posted December 19, 2016 Try deleting the files below: <YR directory>\Resources\Yuri Theme\MainMenuTheme.xnb <YR directory>\Resources\Yuri Theme\MainMenuTheme.wma And see if it works then. Link to comment Share on other sites More sharing options...
Sargardan Posted December 19, 2016 Author Share Posted December 19, 2016 :D ty sir think its work now god bless u Link to comment Share on other sites More sharing options...
Grant Posted December 19, 2016 Share Posted December 19, 2016 No problem. :heady: I've logged it as an issue in the meantime, if when you update your client crashes again - those files have likely been downloaded from the update. Hopefully we'll have it fixed by that time but just so you know for the future. https://github.com/CnCNet/xna-cncnet-client/issues/30 Link to comment Share on other sites More sharing options...
Sargardan Posted December 20, 2016 Author Share Posted December 20, 2016 another issue bro in game lobby after host change some map , i think for some map one time "CNCMaps.Renderer.exe" will be run after host change some map my memory will full bcuz i have alot "CNCMaps.Renderer.exe" in my task manager also after i close cnc , some times "CNCMaps.Renderer.exe" and "clientxna.exe" is still in task manager with all "CNCMaps.Renderer.exe" run before , and i should close 1 by 1 should i change any option ? or it will fix in next update Link to comment Share on other sites More sharing options...
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