Sargardan Posted December 19, 2016 Posted December 19, 2016 hi i have problem , kabooom i already installed framework 4 this is my client.log file 20.12. 01:39:43.328 ***Logfile for Yuri's Revenge client*** 20.12. 01:39:43.343 Client version: 2.0.3.1 20.12. 01:39:43.343 Loading settings. 20.12. 01:39:43.406 Initializing updater. 20.12. 01:39:43.421 Update mirror count: 1 20.12. 01:39:43.421 Running from: clientxna.exe 20.12. 01:39:43.421 Operating system: Microsoft Windows NT 5.1.2600 Service Pack 3 20.12. 01:39:43.421 Selected OS profile: Windows XP 20.12. 01:39:43.437 Removing partial custom component downloads. 20.12. 01:39:43.437 Checking for the existence of FinalSun.ini. 20.12. 01:39:43.437 FinalSun.ini doesn't exist - writing default settings. 20.12. 01:39:43.437 An exception occured while checking the existence of FinalSun settings 20.12. 01:39:43.453 Writing installation path to the Windows registry. 20.12. 01:39:44.593 InitGraphicsMode: 1600x900 20.12. 01:39:44.937 Loading maps. 20.12. 01:39:45.109 Checking local file versions. 20.12. 01:39:45.906 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.921 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.921 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.953 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.953 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.984 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:45.984 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.000 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.031 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.046 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.062 AssetLoader.LoadSound: Sound not found! MainMenu\button.wav 20.12. 01:39:46.140 Hardware info: Intel® Celeron® D CPU 3.06GHz (1 cores) Video controller: NVIDIA GeForce 7300 GT 20.12. 01:39:46.687 Attempting to parse INI\Battle.ini to populate mission list. 20.12. 01:39:46.687 File INI\Battle.ini not found. Ignoring. 20.12. 01:39:46.687 Attempting to parse INI\BattleE.ini to populate mission list. 20.12. 01:39:46.703 File INI\BattleE.ini not found. Ignoring. 20.12. 01:39:46.781 Saved Games directory not found! 20.12. 01:39:47.109 Skipping reading statistics because the file doesn't exist! 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.218 AssetLoader.LoadSound: Sound not found! none 20.12. 01:39:47.984 MultiplayerGameLobby: Saved games are not available! 20.12. 01:39:48.875 MultiplayerGameLobby: Saved games are not available! 20.12. 01:39:49.234 Loading friend list failed! 20.12. 01:39:49.312 KABOOOOOOM!!! Info: 20.12. 01:39:49.312 Message: Song playback failed. Please verify that the song is not DRM protected. DRM protected songs are not supported for creator games. 20.12. 01:39:49.359 Source: Microsoft.Xna.Framework 20.12. 01:39:49.359 TargetSite.Name: Play 20.12. 01:39:49.359 Stacktrace: at Microsoft.Xna.Framework.Media.MediaQueue.Play(Song song) at .() at .() at .() at .() at .(GameTime ) at Rampastring.XNAUI.WindowManager.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at .() at .(String[] ) at .(String[] ) 20.12. 01:39:49.359 InnerException info: 20.12. 01:39:49.359 Message: An unexpected error has occurred. 20.12. 01:39:49.359 Stacktrace: help me , idk what to do
Grant Posted December 19, 2016 Posted December 19, 2016 Try deleting the files below: <YR directory>\Resources\Yuri Theme\MainMenuTheme.xnb <YR directory>\Resources\Yuri Theme\MainMenuTheme.wma And see if it works then.
Sargardan Posted December 19, 2016 Author Posted December 19, 2016 :D ty sir think its work now god bless u
Grant Posted December 19, 2016 Posted December 19, 2016 No problem. :heady: I've logged it as an issue in the meantime, if when you update your client crashes again - those files have likely been downloaded from the update. Hopefully we'll have it fixed by that time but just so you know for the future. https://github.com/CnCNet/xna-cncnet-client/issues/30
Sargardan Posted December 20, 2016 Author Posted December 20, 2016 another issue bro in game lobby after host change some map , i think for some map one time "CNCMaps.Renderer.exe" will be run after host change some map my memory will full bcuz i have alot "CNCMaps.Renderer.exe" in my task manager also after i close cnc , some times "CNCMaps.Renderer.exe" and "clientxna.exe" is still in task manager with all "CNCMaps.Renderer.exe" run before , and i should close 1 by 1 should i change any option ? or it will fix in next update
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