Chrono Vortex Posted July 13, 2017 Share Posted July 13, 2017 This is taken directly from a post I made to Project Perfect Mod. View the original thread here. This map is built around engineers having the ability to hijack vehicles. The idea is that you capture a certain tech building activating some airborne or teleporting reinforcements which you can then also capture. Experimentation suggests that trying to use engineers to hijack enemy vehicles is extremely inefficient if not entirely futile, so the mechanic shouldn't interfere with normal gameplay too much. It's probably important to note that the four refineries each get a hijackable harvester reinforcement immediately after capture, so if you're not the Allies you should have an extra engineer ready for them. DOWNLOAD 2 Link to comment Share on other sites More sharing options...
rishain Posted July 13, 2017 Share Posted July 13, 2017 interesting will have to try it man Link to comment Share on other sites More sharing options...
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