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MAD Tanks Detonate Error! They Don't Detonate Anymore!


Deliberator

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For about 3 or 4 weeks MAD tanks haven't been working correctly on Red Alert.  When they detonate they lose most of their health bar, but no surrounding units or building are affected.  Also, after detonating it has a weird continuous sound.  I saw on another forum someone else was (or still is) experiencing the same problem.  From what the Admin said, the MAD Tank error was caused by a "fix for a Out of Sync error (TimeQuake OOS)".  Supposedly it was all fixed now, but the error still continues?

 

The administrator also said that the next update will have the fix.  But when will the MAD tank error  fix update come?

Thanks.

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