Boggle04 Posted February 6, 2019 Share Posted February 6, 2019 Boggle04's CompStomp Survivor LIV Money on map: 1,004,275 Players: 8 AI- Position 1 Allied (Optional if you want you can go with your choice) AI- Position 2 France (Optional if you want you can go with your choice) AI- Position 3 Random (Optional if you want you can go with your choice) AI- Position 4 Soviet (Optional if you want you can go with your choice) AI- Position 5 Yuri (Optional if you want you can go with your choice) Human- Position 6 Human- Position 7 Human- Position 8 Humans Start 6,7,8 Vs Brutal Comps 1,2,3,4,5 You must use all 5 enemy bases or you will get Fatal Error when triggers call for teams. Game Mode: Team Game Map Size 130 x 130 About this map: This was the first Survival map I actually made. I was really bored playing the Wave type maps with a 1000 of the same units as so many are. I came up with this idea. The AI will automatically own everything on the map. It is your choice to Spy, Capture, or Destroy. The AI will each have an American Airforce Command and a Tech Airport so they each have 2 paradrops. There is no timer on these maps you must build your base while defending it and assemble an army to Destroy or Capture all AI Controlled buildings on the map. The AI teams will attack from 360 degrees around your bases, the attacks will come as multiple teams with multiple units, I recommend that you guard all entrances to the cliff. Human Bases start with 5 Mirage Tanks , 1 IFV, 1 Flaktruck, 2 Seals, 2 Dogs, 1 T-Rex I recommend playing Short Game. I have played this enough times to know that the AI will on their own if you leave them hang around build new MCV's and start rebuilding the base in various locations on the map. I've even seen them pick up crates to do so. I as a rule always play short game for this reason, triggers will continue to fire for a base that has been beat, while trying to kill off all naval units. I normally use Allied so I can build Spies as money can cause your downfall here. Normally a good move is to destroy the bridge crossing behind the bases. Special Notes: Special Unit in Crate Hornet Launcher Crates will automatically launch at specified times and Way Points Providing - Units, Base Health, Promotions, & Cash Crates will only give Soviet MCV, (NO Allied or Yuri if this helps you chose a team to play with.) Buildings on map Tech Oil Derricks Tech Airports, Tech Machine Shops Tech Secret Laboratories Tech Civilian Hospitals Allied Barrack Soviet Barracks Yuri Barracks Allied War Factory Soviet War Factory Yuri War Factory Allied Shipyard Soviet Shipyard Yuri Shipyard American Airforce Command Center Red Square Bunkers- They will give you extra cash if you garrison them. Boggle04's CompStomp Survivor LIV.map 1 1 Link to comment Share on other sites More sharing options...
Boggle04 Posted September 11, 2019 Author Share Posted September 11, 2019 Boggle04's CompStomp Survivor 1.0 Players: 2/3 vs 6/5 Comps positions 1-2-3-4-5- 6 is optional either Comp Teamed with Comps, Human Teamed with Humans Humans 7-8, 6 is optional see above Money on Map: 1,897,875 Map size: 105 x 107 Buildings on Map: Tech Oil Derricks Tech Airports American Airforce Command Headquarters Base Support Power Plants Grand Cannons Gattling Cannons Gap Generator Special Notes: Base 6 is open to be Comp brutal, or a Human teamate, Base 6 will be invaded from both sides as the AI uses the lower lands for staging. Cloning Vault can be built by any team, I always play CSS maps with Crates on, the White trucks are loaded with Crates Every team will have American Paradrop on map Play just like a war the comps will, Good Luck, Have Fun! Boggle04's CompStomp Survivor 1.0.map 1 Link to comment Share on other sites More sharing options...
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