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Boggle04

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About Boggle04

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    Grenadier
  • Birthday 11/12/1957

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  1. https://www.youtube.com/watch?v=ChMKOjH5qwY Red Alert 2 Yuri's Revenge - How to dodge the eagles? 2 vs 2 Pro Match on the map Heartland Premiere in progress. Started 71 seconds ago
  2. Boggle04's What Zones 8.0 Modified Fly Zone Map Players: 2-4 Money on map: 5,495,950 Map Size: 100 X 100 Game Modes: Standard, Meatgrind, Nukewar, Airwar, Megawealth, Teamgame Buildings & Tech on map: TechMachine Shops American Air Force Command Headquarters Gap Generators Allied Power Plant Dry Oil Derrick (This will take money and will use excess power) Base Support Base Support-CB Apoc-A-Gun (A rush deterrent weapon) Bunkers Notes of Interest: Soviet Paradrop Infantry Conscript x9, Dog, x1, Spy x1, Seal x1 Allied Paradrop Infantry GI x6, Dog x1, Seal x1, Deso x1 American Paradrop Infantry GI x8, GGI x4 Yuri Paradrop Infantry Initiate x6, Dog x1, Seal x1, Tesla Trooper x1 Buildings Can not all be captured right away they can as the game progresses so keep tabs on warning alarms Cosmonaut is in the Soviet Infantry build list Base Support Power Plants give different features and Super Weapons Hornet Launcher is Buildable in this Map, Prerequisite is Base Support-CB Kirov, Siege Chopper, Flying Disk, NightHawk, Yuri Gattling Tank are Crate Goodies Nighthawk will carry 16 Passengers or 5 small tanks (IFV, Grizzly, Rhino, Lasher, Gattling Tank, Drone, Flak Truck) Just to advise, you can load an IFV or Flak Truck before loading on a Nighthawk MCV's are not available in crates This map is a "Modified Fly Zone Map" You Need to turn on Crates For extra units On this map you will need to defend 2 locations on the hill and your Base Do not forget you probably do not want the Dry Oil Derricks, they cost you power and MONEY, Destroy them if you are losing money. Boggle04's What Zones 8.0.map
  3. Boggle04's Tanada 1.0 2 Players Standard Map Size 50 x 50 Money on Map 211,575 Boggle04's Tanada 1.0.map Boggle04's Tanada 2.0 2 to 4 Players Standard Map Size 85 x 85 Money on Map 206,450 Buildings & Tech on map: Tech Oil Derricks Tech Airports American Air Force Command Headquarters Tech Machine Shop Boggle04's Tanada 2.0.map
  4. Boggle04's Tanada 1.1 2 to 4 Players Standard Map Size 50 x 50 Money on Map 211,575 Boggle04's Tanada 1.1.map
  5. Kikematamitos Battle Royal V4.1 War Games Crate War 2 to 8 Players Standard Teamgame Map Size 150 x 150 Money on Map 0 Buildings & Tech on Map Tents Notes of interest: This map is a crate war, Crates need not be turned on, they are activated by triggers. In this map all MCV's destroy Sentry Gun, Flak Cannon are deployed from vehicles you will find in crates. As you Kill white trucks will trigger Crates Paradrop is from Tent (Command Center, Cummunications Command Center) Every team has 2 dogs located on the map click shortcut key (2) to select them bring to the paradrop site you wish to begin game at. There are no cactories or buildings besides tents The only reinforcements are paradrops. All units will come from crates.
  6. Boggle04's What Zones 5.0 Tanks & Troops Map Players: 2-4 Money on map: 5,293,950 Map Size: 100 X 100 Game Modes: Standard, Meatgrind, Nukewar, Megawealth, Teamgame Buildings & Tech on map: Sovie Ore Refineries TechMachine Shops Tech Airports American Air Force Command Headquarters Sentry Guns-Rush Deterrent Bunkers Notes of Interest: This map is a "No Fly Zone Map" You have airstrips for paradrops only Every team needs the American Air Force Command to build the Battle Lab Airports will change over automatically to teams There are 2 Battle Fortresses per Team they to will change. On this map you will need to defend 2 locations or sell of the Refineries. Boggle04's What Zones 5.0.map
  7. Not really, Kikematamitos wanted an oil in the center for 6 players that was an impossibility, because the tile sets are all in 45/90 degree angles, so I made it 8 positions and it was a hit. Then Future another player ask if I could make it in a 2-4 player version, because getting 8 players was hard and sometimes caused a lot of lag. So to do it and narrow the base areas I chose to add the ponds on both sides of the base, which in turn allows for Naval and if you were to set Air Craft Carrier, Aegis Cruiser, or Flak Boats becomes useful for defense. I doubt anyone does that except on either the We Have Oil, or Secret Lab Versions since they provide for extra money on the maps. I kept the diagonals because it makes my maps unique as opposed the the vertical and horizontal splits. I've been using cliff backs smashed into the ground in my maps since back in 2002, looks more natural than the fake stones that come in the map editor. In fact Star Tube even did a tutorial on it for me to share this mapping design. https://youtu.be/Rr95_c_9WuE I know I talk to much and to much information.
  8. You mean out of the 8 I made for you this is the 1 you like?
  9. Boggle04's Oil in the Center 9.03 Para Drop Sp 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Tech Airport Tech Machine Shop Special Notes: Boggle04's Oil in the Center 9.03 Para Drop Sp 2-4.map
  10. Boggle04's Oil in the Center 9.02 We Have Oil 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Special Notes: Each base has additional Oil Derrick Each base has IFV can be used as a repair vehicle with an Engineer Boggle04's Oil in the Center 9.02 We Have Oil 2-4.map
  11. Boggle04's Oil in the Center 9.01 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Special Notes: No Other Cash on map Boggle04's Oil in the Center 9.01 2-4.map
  12. Boggle04's Oil in the Center 9.4 Surprise 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Tech Airport Tech Machine Shop Special Notes: This map has trigger fired crates Boggle04's Oil in the Center 9.4 Surprise 2-4.map
  13. Boggle04's Oil in the Center 9.3 Secret Lab 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Secret Lab Special Notes: Secret Lab gives a bonus 1000 in cash Secret Lab provides bonus power Boggle04's Oil in the Center 9.3 Secret Lab 2-4.map
  14. Boggle04's Oil in the Center 9.2 Para Drop Sp 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Tech Airport Special Notes: No extra money on map Boggle04's Oil in the Center 9.2 Para Drop Sp 2-4.map
  15. Boggle04's Oil in the Center 9.1 We Have Oil 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Special Notes: Each base has additional Oil Derrick Boggle04's Oil in the Center 9.1 We Have Oil 2-4.map
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