Boggle04 Posted February 6, 2019 Share Posted February 6, 2019 Boggle04's Gold Rush 2.1 Allied Battles Players 2-4 Money on Map: 118,500 Game Types: Standard, Teamgame Map Size W x H: 55x56 Buildings on Map: Tech Airport Tech Machine Shop Tech Power Plants Gap Generators Patriot Missile Sites Sentry Guns Game Involves: 6 Islands on map no real use for a Navy Each Island can hold 1 base, except the center Island where you will have to battle for the gold, the sixth Island has the Tech Buildings. Special Interest: Gap Generators Capturable Requires Engineer Patriot Missile Sites Capturable Requires Engineer Allied Bases x4 There is no Tech to this map you line up and fight for the gold. Take out your enemy you win. Download Link:http://www.mediafire.com/file/wdur4bel7bond4j/Boggle04%27s_Gold_Rush_2.1_Allied_Battles.zip/file Boggle04's Gold Rush 2.1 Allied Battles.map 1 Link to comment Share on other sites More sharing options...
Boggle04 Posted February 6, 2019 Author Share Posted February 6, 2019 There are prebuilt bases, the MCV deploys into an American Air Force Command which means you will get an American Paradrop no matter what team you pick, of course if you pick any of the Allied teams you will gain the benefit of their radar weapon, so with these factors in place, no Conyard, it would be smart to pick either Korea, Great Brittan, or Germany to gain the advantage of already have the American Paradrop, and No Conyard would be hard to build Grand Cannons.Of course you will be limited to 4 Black Eagles with only 1 airstrip too. With the fight being over the gold ore the logical team is probably Germany to kill miners with Tank Destroyers. Does this clarify the battle. Link to comment Share on other sites More sharing options...
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