
Stealth Erazor
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Everything posted by Stealth Erazor
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thanks, i appreciate your comment and i wish i had time to continue my model work.. sadly my real life job takes all my time
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Tiberian Dawn Era Construction Yard 2600 Polygons Internals - Minimal (could add more indepth internal structure) No Texture No UVMap this is my first model it was originally intended for an RTS game based primarily on C&C 1 in which disbanded some time ago. Model Released As promised, this is the released Tiberian Dawn Construction Yard model in both .max and .3ds formats. You will need winrar to extract the model files. All i ask is that if you use this model in any mod/game or projects please remember to accredit the original modeler. Download the Tiberian Dawn Construction Yard Model Here
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damn my attempts failed >< Kidding!
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Get on MSN
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yeah and that would be EA's Fault too. Actually he's on about Saints Row 1!! and cheese its Vice Kings
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I spoke with Sam Bass regarding this, C&C 4 Tiberian Twighlight was not the last in the C&C Tiberium Series, Just the last in the Current Tiberium Universe & According to what he told me it was the last one involving Kane.... No Kane!, No Nod! In My Oppinion NO FUCKING C&C
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I think this will indefinately be the end of the C&C franchise, C&C 4 TT was a total disasaster, Battlecast Primetime was cancelled, Apoc Resigning... I honestly dont see a future for it anymore. Apoc held this community together except for community's out here, if we wanted it apoc would try and get it for us. Thanks for everything APOC and good luck on your future endeavours.
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Good Morning to all Nod OVOP Watchers, Whilst it's a good morning outside where i live i regret to inform you that im a bearer of some bad news. As you maybe aware we announced that we were going to make our first update in Mid October, The bad news is that the production of this total conversion has come to a slowdown.. Originally starting this project as a 3 man team we are now down to 1 (that being myself) this means that the October Update will either be delayed indefinately until somewhere mid November or a very minor one. The good news is that i will not stop working on this project, I am currently working 7 days a week on this project and whilst i am currently working solo i will ensure that any work that i produce will be accurate and true to the original references and above all meeting expected standards of our fellow watchers. Hopefully this will be a small bump in a long road to success in this developement, Any help i can recieve in the mean time will benefit the public as well as myself greatly and may i add strategic warfare studio's is still recruiting. So if you have the dedication and the spare time to commit to a full blown total conversion such as Nod: OVOP then please come forward if you are interested. just remember to submit your applications to [email protected] i would also like to add that the general public may post questions to this address in regards to the mod and i will try to spotlight some of these questions with answers in our regular updates. Im sorry to have to release this bad news, but rest assured despite being on my own currently i do plan to get this mod up and running, The smaller the team the longer it will take but again i assure the general public i am aiming for quality and accuracy over quantity and that i intend to deliver.
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Nod: One Vision, One Purpose update 1
Stealth Erazor replied to Stealth Erazor's topic in CnCNet News
in order to play this game you would need Unreal Tournament III -
Nod: One Vision, One Purpose update 1
Stealth Erazor replied to Stealth Erazor's topic in CnCNet News
thanks nyerguds im glad you like it -
Update 1 Welcome Back Commanders, I am MasterOfAlbion, The Lead Producer for Nod: One Vision, One Purpose. I am also one of the main modelers for Strategic Warfare Studios. Now what I am about to show you all is neither complete nor a final representation of this Total Conversion. A Little Background Now I would not usually showcase Work In Progress or W.I.P. as it's now commonly abbreviated, but due to a shortage in helping hands I feel the need to do so. Now as you may well have or have not seen we announced Nod: One Vision, One Purpose back on September 3rd, 2009. When we first made that post we also put in our summary that it would be for an "Unspecified" Game Engine. This "Unspecified" Game engine would have been Unity since we were hoping to develop this total conversion as an independent freeware game, However we have since had no reply from EALA in regards to the matter we switched to our back up game engine. Engine Switch Nod: One Vision, One Purpose has moved to Unreal Tournament III. The team and I are of course aware of a great total conversion out there called Renegade X which is currently being developed by the Totem Arts. We are aware of that and I would just like to make this all clear before I proceed with our showcase: We are in NO way, shape, or form rivaling with the RENEGADE X team. Our team wishes to keep it that way. Also I would like to personally say good luck to Renegade X on their September 30th release date. Congratulations guys, you deserve it. GDI & Nod Logo First up is the GDI & Nod logo's. These logo's were made from references from the very first Command & Conquer game and are quite true to the Originals. http://media.moddb.com/images/mods/1/6/5897/GDI_LOGO_2.png[/img] http://media.moddb.com/images/mods/1/6/5897/NOD_LOGO_2.png[/img] Models were made by myself (MasterOfAlbion) GDI Barracks The barracks are quite true to the original in more ways than one; however, some detail changes were made to give the barracks a more realistic look as well be eye candy on the battlefield. The model is a joint effort of myself (MasterOfAlbion) and Our Lead 3D Artist Ulyses Tiberium Refinery The Tiberium Refinery is closely based upon the Refinery from the original Command & Conquer game. However due to some bad design flaws made by Westwood Studio's in the original game and references we decided to update it and change the style of it a little as well as keeping close to the original design. This structure will be the most important structure in both GDI & Nod force bases, Without it your economy will fail and your forces would be overwhelmed. This model was made by myself (MasterOfAlbion) Strategic Warfare Studio's Vacancies At S.W.S. we require particular talents, but then again so do all teams. At this time we are not listing all vacancies available as we wish to gradually build our team and get to know the new members and build that bond that makes a team successful. We are currently in need of the following: 3D Artists Requirements Are: 3ds max 2008 or greater and a knowledge on how to use the program effectively. Must be able to make models in one of the listed areas below. UVmapping & Bumpmapping skills is a plus but not essential. Structures Vehicles Aircraft Naval Other Assets 2D Artists Requirements Are: Adobe Photoshop CS2 or Greater (or anything that does the same job) A knowledge of how to use the programme and make realistic looking textures for at least one area listed below. 3ds Max 2008 or greater and knowledge of how to use it and also apply textures is a plus along with UVmapping & Bumpmapping skills but not essential. Characters Weapons Structures Vehicles Aircraft Naval Other Assets World Textures (Including Sky) So if you think you have the talent and the time to commit to such a project then feel free to submit your application to [email protected]. Use the template below as a base for your application (* are required and please remember to submit at least 2 pieces of your work to us). * Username: * Country: * Age: * Contact Email: *Vacancy Applying For: MSN Messenger: (not required but would be nice for live communication especially) Moddb First, Then Came Facebook and Twitter For those of you who wish to get any and all coverage of our updates you can follow us on either: Moddb www.moddb.com/mods/nod-one-vision-one-purpose Facebook www.facebook.com/topic.php?uid=127839164766&topic=9925#/pages/Nod-One-Vision-One-Purpose/127839164766 Twitter http://twitter.com/nodovop Last Minute Changes & Special Thanks I would like to thank C&C Communications Center for recently hosting us at their forums with access to a news page system, So to follow us even more closely please visit. C&C Communications Center http://www.cnc-comm.com End Transmission