
GhostDog
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Everything posted by GhostDog
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Got some good games there. latest videos also with good quality. https://www.youtube.com/channel/UCJfyI1vPu3szw_wt3GFI_jQ
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Mechacaseal should be banned from using the CnCnet client!
GhostDog replied to lithium's topic in Tiberian Sun
voting for a boycott against a player is very childish and bully. If cheats were used -> report Admins, please close this topic ASAP. It only brings bad energy to the CnC community. -
I know that there is emp glitch where you can use emp w/o waiting for recharge. But here (3:48) it didn't work at all: https://www.youtube.com/watch?v=fdezOo8pm7c By the way, it also shows the importance of 1-shot , as the warf was dead even if the emp was working.
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ELO or ELO-like ranking system is probably the only feasible way for a ladder. It should resolve the issues that were brought up in this thread. Even if it will take long time to implement, it will be worth for the long run.
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kapa on a good day > kapa on avg day > kapa on bad day > other elites actually, humans can have bad day, machines cannot.
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black91 is becoming good. my forecast is he will be elite if he gets proper training.
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anyone can upload his map? will be appreciated link to recorded game on this map: https://www.youtube.com/watch?v=rbhDUVh8cp0 PS: 11:40
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I can ping all server Addresses listed here: http://cncnet.org/network-status. Does it mean that my ISP isn't the problem?
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The problem happens when both firewall and anti-virus are disabled. re-login sometimes solves the problem, but then it happens again... Any Idea?
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yes I have firewall, so what is the solution?
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what rules should i have in the firewall? what exceptions do i need to add to anti-virus?
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sometimes it happens to me that the game doesn't load on any server (regardless if i'm the host or not), but I can still ping each server though. Does someone have an idea what could be the cause?
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Why Color enforces starting locations in Terrace?
GhostDog replied to GhostDog's topic in Tiberian Sun
Because I want to have the possibility of random starting locations. The functionality won't be damaged, just added new possibility. On Cncnet we already have the possibility to select starting locations, so there is no reason why color should affect it. -
Why Color enforces starting locations in Terrace?
GhostDog replied to GhostDog's topic in Tiberian Sun
@developers: please consider to fix it, so color won't have any influence on spawning locations at any map. -
The way I see it is that each game has its own complexity. For board games like Chess, we can measure (estimated) the complexity. So for example, Checkers < classical Chess < Go it terms of most usable ways of measuring complexity. And also chess variants can have different complexity. for example: classical Chess < Omega chess I see TS as a game and each map as a variant of the game with different complexity. So from what I've experienced so far (11 month of playing), Terrace is the most complex map, although it might be very difficult to measure it (or even decide on objective measuring criteria). For me, all the elements of great gameplay exist in Terrace, and I enjoy playing (and watching) it the most, although I loose most of the time. It has nothing to do with "fear" of playing other maps. But even if a game is more complex than another, it doesn't mean everyone will like it more. For example, as stated before, classical Chess < Go, and a lot of people prefer to play chess. So at the end of the day, everyone plays the maps they enjoy the most. Have fun
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ray vs seb here: https://www.youtube.com/watch?v=2nqQTZvFXhc
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I've become aware to the fact that on Terrace color matters for starting locations (saw a hint on it). There is already an option to select starting locations, so there is no reason to enforce starting locations by color. However, it will be nice to retain the possibility of random starting locations.
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Thanks for the upload. The quality of the videos is pretty poor though.
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I was sorry to hear about it. He really loved the game. RIP Zaki