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Clausewitz

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Everything posted by Clausewitz

  1. LOL more versions do i need to fully de-install my current version, to test these? so far i did. or could i test them like "parallel" installed? that would make it much easier for me (ist vielleicht eine nub-frage haha)
  2. TAB button closes sidebar, which can be irritating. Here is a way to disable it: http://www.ra1guides.com/2016/08/how-to-deactivate-tab-key.html thank you funky, for this hint in the first place, it works
  3. finally version2: the best one so far *starts with white screen only on GDI renderer *OpenGL works quite fine. (except sometimes, but very rare, game starts with white-screen; 2 times so far) *sometimes, but rare, there is ingame a mouse-cursor-shadow, or a white selecting-unit-box frozen - some double clicks on ground solves this. besides that, everything seems normal and good playable. * unfortunately XD after playing it about 4,5h, the exe-error happened. but so far only ONCE (in 3days playing this version) = i am full of hope, it stays this way. :heady: *compare: in former version, exe-error occurred in every 15-20th game O_o thank u funky, to get us this far
  4. report2. version3: *has same mouse integration problems as version1, not that harsh, but still an overall stoney feeling - even inlobby. there is a certain delay when using the mouse wheel, as well as the cursor ingame, which sometimes doubles himself. *even by changing all settings (including mouse) - and after testing 3 version, i know the buttons and settings, which could help -, wasn't able to make game "playable" -> *the more i handeled the mouse issues, then resolution issues occurred, like: half sidebars arrows cute out of screen. tried a lot of resolutions, even windowed mode, none solve the problems. *tried both renderers as well. no help. resume: :down: version3 not playable. although the exe-error didn't occur, reason could be: i only tested it 30min. than gave it up.
  5. tested now 1h version1. * in both renderers (OpenGl and GDI) the exe-error occurred. :ranting: * it has a serious mouse integration problem. has in most options TWO mouse cursors in screen! lol. sometimes away with "mouse hack enabled", sometimes not. * overall seems to bind a "stone" on ya mouse. tried all combinations of settings (video and game options) and my mouse settings as well. couldn't solve it. :puppydog: even in game lobby mouse feels like: stony and doesn't properly click. = version 1 is out :down: will try version 2 later tonight and report.
  6. i re-downloaded in april. is this new download fresher? then i would give it a try i am very sure, it is not about resolution. i had this error, when playing 1200, when 1000, and now with 800 as well. even when i train gold medal for fun with 640 res i have it sometimes. so i would exclude resolution. i focus on 10.10 mac software. i am very sure, hadn't that issues with 10.8 before.
  7. first one is my exe-error, well-reported. (second one i never had so far. BUT, have mac-air 10.xx+ as well ! maybe there is the clue. what does ya friend have?
  8. i d like to help solve this. what can i do? safe all crash-files? 2 others gents wrote me PMs, that they ve same unregularily problem as well. How to find out, where the issue is?
  9. this error occurs much more often, since i changed RES too 800x600 now. Before i played 1200, but still it happened - just not that regular. my subjective feelings is: it occurs more often 1. the more player are ingame (2x2 without problem, critical 3x3, very often error in-between 4x4), and 2. the more "structures" like stones or trees are on that map.
  10. yes, via wine. but it is via porting kid (which includes wine). and a MAC also :/ u re right twice
  11. hey guys. on a daily basis, but without any clear pattern, game crashes and i always get the info: exe-spawn.95-error occurred. the copied part bellow is the detailed file of the error. i would be very thankful for any help. thanks. --> Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0x005d9077). Register dump: CS:001b SS:0023 DS:0023 ES:0023 FS:100f GS:000f EIP:005d9077 ESP:00d2f558 EBP:0000000c EFLAGS:00010297( R- -- I S -A-P-C) EAX:0000000f EBX:0000000f ECX:0000000f EDX:00000311 ESI:003b695f EDI:00000000 Stack dump: 0x00d2f558: 00d2f58c 006807a4 0000000e ffffffff 0x00d2f568: 003b67e8 ffffffff 003b3ce8 003b6950 0x00d2f578: 0000000f 0000000c 0000000f 00000000 0x00d2f588: 00000000 00d2f5b8 005c1b82 003b3ce8 0x00d2f598: 006807a4 003b67e8 ffffffff ffffffff 0x00d2f5a8: 0000000e 0000000b 00000000 003b3ce8 0201: sel=100f base=7ffb0000 limit=00000fff 32-bit rw- Backtrace: =>0 0x005d9077 in ra95-spawn (+0x1d9077) (0x0000000c) 0x005d9077: repe movsb (%esi),%es:(%edi) Modules: Module Address Debug info Name (28 modules) PE 400000- 719000 Export ra95-spawn PE 10000000-10008000 Deferred mpgdll PE 421a0000-421a4000 Deferred version PE 421c0000-421c4000 Deferred wsock32 PE 421e0000-421e4000 Deferred iphlpapi PE 43ae0000-43ae4000 Deferred gdi32 PE 43bf0000-43bf4000 Deferred advapi32 PE 43c70000-43d7f000 Deferred shell32 PE 43e70000-43e74000 Deferred shlwapi PE 43ef0000-43f1e000 Deferred user32 PE 44040000-44048000 Deferred ole32 PE 44180000-44184000 Deferred rpcrt4 PE 44210000-4421b000 Deferred winmm PE 44260000-442a4000 Deferred msvcrt PE 44310000-44314000 Deferred opengl32 PE 44430000-44434000 Deferred dsound PE 44480000-44484000 Deferred ws2_32 PE 44550000-44553000 Deferred winemac PE 478b0000-478b4000 Deferred dbghelp PE 47910000-47914000 Deferred psapi PE 48cf0000-48cf4000 Deferred mmdevapi PE 48d30000-48dc2000 Deferred oleaut32 PE 48e60000-48e63000 Deferred winecoreaudio PE 49950000-49954000 Deferred ddraw PE 499e0000-499e4000 Deferred wined3d PE 49e90000-49e94000 Deferred imm32 PE 7b810000-7b866000 Deferred kernel32 PE 7bc10000-7bc14000 Deferred ntdll Threads: process tid prio (all id:s are in hex) 0000000c services.exe 0000001b 0 0000001a 0 00000012 0 0000000e 0 0000000d 0 00000010 winedevice.exe 00000019 0 00000016 0 00000015 0 00000011 0 00000017 plugplay.exe 0000001d 0 0000001c 0 00000018 0 00000020 explorer.exe 00000021 0 00000023 cncnet5.exe 00000033 0 00000034 0 00000030 0 0000002f 0 0000002e 0 00000009 0 00000025 0 0000001f 0 0000001e 0 0000000b 0 00000047 0 00000046 0 00000045 0 00000044 0 00000043 0 00000042 0 00000041 0 0000003c 0 0000003a 0 0000002d 0 0000002c 0 0000002a 0 00000029 0 00000028 0 00000027 2 00000026 0 00000024 0 00000040 (D) C:\Games\Red Alert\ra95-spawn.exe 0000003f 0 00000032 15 0000003e 0 00000038 15 <== 00000035 0 System information: Wine build: wine-CX14.0.0 Platform: i386 Host system: Darwin Host version: 14.5.0
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