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Divatox

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  1. Hello guys, well im trying to add or import the weather (snow, rain, lighthing, sand storm and ion storm) effects from the TS Warzone MOD by Rivia Of Mircea, to the vanilla Tiberian Sun. I already copied the INI files from the weather, and all the MIX files. The final sun recognize the weather (i can put then on the map) but the game doesnt load. There is some step-by-step tutorial to make it work? i was trying to look each mix to find the SHP files (weather) but without luck =/
  2. A little help, im trying to do this situation: A have 2 bases for the AI, NOD1 and NOD BASE After i destroy 3 power plants, 1 obelisk of light will supercharge and explode. (in NOD1) On final sun how can i make this happen?
  3. I little issue, i got the MOD Warzone and some times in one mission or another, when i edit something (even put a 1 tree and save) When i start the mission, appears "Mission Failed" there is a way to fix this problem?
  4. I did that hahaha but the AI will never attack because of the missing waypoint (i tried to edit them, but i cant change them from GDI to NOD )
  5. Well i was messing around with the ccwmap editor, and i changed the teams like: in NOD missions, now you play as GDI and in GDI missions you will play as NOD. But how do i create waypoints to make the other team send forces to attack? (the other team is the old player and now the CPU)
  6. Hey there, i put the Tiberian Sun Remastered MOD and the GDI power plants doesn´t have the lights going down to up, how can i fix this detail? To be as the normal TS? Thank you
  7. Hi there i have a quick question, its possible to use the laser turret from one mod and add on another mod? im trying to merge some modding buildings to another mod, the 2.05 mod laser turret to the enchanced mod for example.
  8. Hi there, i have maybe a simples question, its possible to use the "art" from the Return of the dawn in the normal campaing ( old concret wall, refinery, gun turret and more)? Make some replacements in the files to make possible, and when the "art" don´t replace some buildings and units, use the regular art? Anyway can help if is possible? http://www.moddb.com/mods/return-of-the-dawn
  9. Hey there, well i was modding one mission from GDI and i notice something In the mission 10 - destroy the factory facility on the FINAL SUN shows in the HOUSE tab that your tech level is 10 BUT you can´t build beyond the tech 6 mostly, like Titans only. Dont give to you the high tech center to open the other units and buildings. Now im trying to edit not only the map but that issue, please someone knows what could be done to fix that?
  10. Never mind....the timer dissapear but was still counting down U_U
  11. i did´t XD after some time looking arung i guess i made it, the timer in the mission dissapear and i guess when the 1:30h ends the mission will still continue. Thanks alot to everyone!!!
  12. LOL im already playing on the hard mode XD If is more easy just remove the time its better *_* Holland sorry to ask but you have skype or something to teache how to do that? And you dont need to work on this
  13. WOW thanks Holland, so here we go, the mission is BLACKOUT, CAPTURE UMAGON and the FINAL MISSION A NEW BEGINNING. If possible i want the timer becames almost infinite or like from 01:30:00 to 99:99:00 (or the max time possible)
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