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About bk57

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  1. I guess just point out the hash now lol
  2. If I have permission or need to *unmod* vet from this map put the map you have here for me.
  3. perhaps this might help you to get rid of you errors
  4. Blue Tiberium trees are in default right? Just make sure you use (FS)Firestorm Extension when play map and you will see your Blue Tiberium tree after making your new map.
  5. Yes, huge maps need side-download link for others to have it. If you have max width-height and/or lot buildings on it it will not be uploaded on cncnet database. Anyways there's a simple solution. Put a download link here or make a Topic with your map and download link. This is my topic, made huge co-op map from single player to multiplayer. https://forums.cncnet.org/topic/10737-temple-of-tiberian-sun/
  6. I have similar problem. Lately started new map witch crash on loading screen and has almost nothing on map yet. All I did is made an spectacular landscape... | Need help! prototype_one.map Sometimes it helps if you add/remove AI and remove all tiberium trees and buildings on map.
  7. bk57

    Custom Map

    Just played your map on skirmish. I don't see why you have to save your game... Indeed map works fine, has no errors, no new units, buildings literly nothing that might make map ''glitchy'' after reloading it.
  8. ntime4u, dizzudead. Love these.
  9. You know one of the most exciting things you've done in significant short time is definitely this kindoff result you get here. I can clearly say that I did appreciated to make this mod and my excitement for this is still not going off yet. Thank you amokk for your support!!
  10. Nothing is impossible but am pretty sure am not going to make a mod from all 4 sides... think of this - once they all meet up in middle its going to be a traffic jam, what fun that makes? Game probably slows down if your CPU can't keep up with all units and structures on map but if game start slow it means your CPU is already under pressure and I can't do anything about that unfortionately.
  11. What do you mean by this?
  12. All my mods are available free to download: Step 1: Download Step 2: copy/paste in game map folder (example: M:\Games\TiberianSun_Online\Maps\Favorites\paste_here.map) Step 3: restart or open your cncnet client Step 4: Play and enjoy!
  13. Lately one of guys on cncnet asked me if I could make the Sky's Spiral Tower Defense mod in 4 directions... and ofcourse I replyed: (24) [22:54] <FiveM_bk> whats up? (24) [22:54] <Captan34> Can you make a spiral tower map in 4 directions? (24) [22:54] <FiveM_bk> hmm One minute later... (24) [22:55] <Captan34> north-south east-west directional attack. would be great (24) [22:55] <FiveM_bk> am not sure how the spyral will works out on that (24) [22:56] <FiveM_bk> but I have something in my mind already He came up with plan: (24) [22:58] <Captan34> those from the north will only attack the south. is it only possible that those in the east will go west? (24) [23:01] <Captan34> If you do it will be a super legend (o.O am I not a legend already? oh well...) (24) [23:02] <FiveM_bk> ofcouser u can make them fly, go or dig any way u like (24) [23:02] <FiveM_bk> do u want me to add some new units aswell? (24) [23:07] <Captan34> you can add new units. but I'm very curious about how it will be. (24) [23:09] <FiveM_bk> I'll see what i can do and I let u know when am done. This is what I came up with exacly two days later. All mods availabe here:
  14. Theres a guy named SEMEENX (russia) if u can contact him on cncnet lobby he might give u a map already made by him.
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